Search found 48 matches
- Mon Jan 31, 2011 9:20 am
- Forum: General Discussion
- Topic: Myth II 1.7.2 Public Beta
- Replies: 97
- Views: 42379
Re: Myth II 1.7.2 Public Beta
This was tested with an autohost and two players all running 1.7.2 beta build 368. The players were using Win7 64-bit, Windows XP 32-bit, and Mac 10.2.8. Each was tested as a player and an autohost. If one player leaves after the loading screen, while waiting for the other player. The following gam...
- Fri Jan 28, 2011 4:31 pm
- Forum: General Discussion
- Topic: Myth II 1.7.2 Public Beta
- Replies: 97
- Views: 42379
Re: Myth II 1.7.2 Public Beta
I was mostly using gimble last man on the hill 10 mins etc, its the default settings after I would delete the preferences folder. But this has been happening on a variety of maps and plugins.
- Fri Jan 28, 2011 2:39 pm
- Forum: General Discussion
- Topic: Myth II 1.7.2 Public Beta
- Replies: 97
- Views: 42379
Re: Myth II 1.7.2 Public Beta
This was tested with an autohost and two players all running 1.7.2 beta build 368. The players were using Win7 64-bit, Windows XP 32-bit, and Mac 10.2.8. Each was tested as a player and an autohost. If one player leaves after the loading screen, while waiting for the other player. The following game...
- Fri Jun 26, 2009 2:38 pm
- Forum: General Discussion
- Topic: Myth 3 1.3.1 PC Update Failure
- Replies: 16
- Views: 2423
Re: Myth 3 1.3.1 PC Update Failure
If Myth 3 is going to be updated, could we get the online page to say Mariusnet, as it's confusing to myth newbies. If you want to replace the existing gameserver gfx and text you just need an updated 1.3.1 patch with mnet gfx and text pasted in to replace the current pm gfx and text - or better ye...
- Sun Sep 23, 2007 8:07 pm
- Forum: General Discussion
- Topic: sup play-myth
- Replies: 206
- Views: 84753
- Sun Sep 23, 2007 1:02 pm
- Forum: General Discussion
- Topic: sup play-myth
- Replies: 206
- Views: 84753
A while back when the PlayMyth game server was down I made a MariusNet plugin for m3 that changed the text and graphic for the login screen, you're welcome to it PPE if you wish. I never released it because I was trying to sync the room names and graphics with MariusNet, which apparently I have yet ...
- Mon May 21, 2007 8:48 pm
- Forum: General Discussion
- Topic: Making own decals in Myth III...
- Replies: 7
- Views: 3517
- Tue Oct 26, 2004 2:25 pm
- Forum: Map Making Support
- Topic: Yet again two fear questions - bullet mess, yellow rings
- Replies: 3
- Views: 1887
- Mon Oct 25, 2004 2:49 pm
- Forum: Map Making Support
- Topic: Yet again two fear questions - bullet mess, yellow rings
- Replies: 3
- Views: 1887
- Mon Jul 19, 2004 10:45 am
- Forum: Map Making Support
- Topic: How ya make invisable waves apprear and attack ?
- Replies: 2
- Views: 1775
- Thu Jul 15, 2004 7:23 pm
- Forum: Map Making Support
- Topic: Unit scale
- Replies: 2
- Views: 1950
- Thu Jun 17, 2004 9:46 am
- Forum: General Discussion
- Topic: Porting some maps - Porting solo maps from m2 into m3
- Replies: 7
- Views: 2628
[color=D7B35B]The scripting and models are some reasons I picked stair and willow and also the reasons I would like to avoid some other maps :\ Willow Creek is now done but I havent tested beyond solo play so im calling it B1. And as I said before stair is sorta done (B2) except for the snow, Ill se...
- Wed Jun 16, 2004 11:41 am
- Forum: General Discussion
- Topic: Porting some maps - Porting solo maps from m2 into m3
- Replies: 7
- Views: 2628
[color=D7B35B]I was wondering if there was any problem with porting M2 solo maps into M3? http://home.earthlink.net/~scorch01/Images/TSoGM3.jpg Stair is pretty much done except the particle system script doesnt work. If youd like to play Stair AIM me (scorch8686) since I dont have webspace to host i...
- Wed Jun 09, 2004 10:38 am
- Forum: General Discussion
- Topic: A 1.5 bug (that should concern no one)
- Replies: 3
- Views: 1919
- Tue Jun 08, 2004 7:15 pm
- Forum: General Discussion
- Topic: Artifact questions
- Replies: 12
- Views: 4424