Search found 18 matches

by Fildred
Sun May 04, 2008 12:12 pm
Forum: General Discussion
Topic: The Wild West
Replies: 2
Views: 901

The Wild West

Is there still a place to get the Wild west levels and tagset? I used to LOVE that plugin years ago but ive lost track of it now and cant seem to find it ANYWHERE.
by Fildred
Mon Apr 28, 2008 8:35 pm
Forum: Map Making Support
Topic: Platoon Errors
Replies: 4
Views: 1494

yeah i just struggled with it for a nother 2 hours, and i cant seem to get it to work. The entire map works great, except for this ONE thing where if i get within the set radii of any platoons i have set, the game instantly crashes, with no error in the log, nothing, just quits. Too bad, too, cuz if...
by Fildred
Sun Apr 27, 2008 8:05 pm
Forum: Map Making Support
Topic: The Action List
Replies: 3
Views: 1223

Wow thats awesome thanks. But let me ask you this: I dont want a whole wave to be destroyed before the next one comes, definitley has an "Oh my god will we ever survive this?" feel to it, which i like. What if, instead of waiting for them all to be dead, I did this: When the action list ac...
by Fildred
Sun Apr 27, 2008 7:59 pm
Forum: Map Making Support
Topic: Platoon Errors
Replies: 4
Views: 1494

Platoon Errors

I have just begun using platoons to make my maps a little more interesting. Unfortunatley, as everyhting i experiment with, something has gone wrong. I read the scripting tutorials on the platoon function, but it is acting very strange. They do what they're supposed to, but whenever my units get nea...
by Fildred
Sun Apr 27, 2008 7:40 pm
Forum: Map Making Support
Topic: Bridges...
Replies: 11
Views: 2358

great. again, infinite thanks. its amazing how much you guys are willing to help
by Fildred
Sun Apr 27, 2008 6:14 pm
Forum: Map Making Support
Topic: Bridges...
Replies: 11
Views: 2358

yeah, thats actually a big concern of mine. I havent looked intop it much so i don't actually fully understand it yet, but there are several plugins that add things (especially models and units) that i'd like to be able to add to my levels. Since i have a ton of harddrive space dedicated to myth, th...
by Fildred
Sun Apr 27, 2008 2:26 pm
Forum: Map Making Support
Topic: The Action List
Replies: 3
Views: 1223

The Action List

So I'm still working on the same level from my last question where you have ot defend the villagers of a town from an assaulting army. I have all the enemy squads in place on the other side of the river, and its time to being scripting thier attack. I know i could use attack and melee actions, but i...
by Fildred
Sun Apr 27, 2008 2:07 pm
Forum: Map Making Support
Topic: Polygon objective
Replies: 3
Views: 1172

oh thanks alot, both of you guys. I couldnt figure out how to specify the number, and the reverse polygon is a great work around so i didnt have to do one for each possible number of units.

Thanks a ton guys!
by Fildred
Sun Apr 27, 2008 7:10 am
Forum: Map Making Support
Topic: Polygon objective
Replies: 3
Views: 1172

Polygon objective

In the level from TFL "The Siege Of Madrigal," the endgame objective is to get all of your forces over the bridge, safe from the advancing army. In my level, there are 30 peasents all running for their lives as the dark forces attack the town. I have it so that the dark forces kill the pea...
by Fildred
Sun Apr 27, 2008 6:53 am
Forum: Map Making Support
Topic: A strange error
Replies: 6
Views: 1652

yeah, you guys were right. I went into fear and saw that the landscape tag was set to "none." The only change i made between it working and not working was set the overhead map. I know i clicked the color map by accident when i was trying to click the overhead map. I guess a tag cant be re...
by Fildred
Sat Apr 26, 2008 8:05 pm
Forum: Map Making Support
Topic: Bridges...
Replies: 11
Views: 2358

I thought i got that but maybe i didnt. Ill go back and check it out, thanks.
by Fildred
Sat Apr 26, 2008 8:04 pm
Forum: Map Making Support
Topic: A strange error
Replies: 6
Views: 1652

A strange error

So I was working on a new solo map and had the color map set, height map imported, reflection map imported and placed all the scenery and models. I saved, quit, and reloaded, everything was fine. Then i placed all my units and did the most BASIC of the scripting: identified light/dark forces and set...
by Fildred
Sat Apr 26, 2008 2:46 pm
Forum: Map Making Support
Topic: Bridges...
Replies: 11
Views: 2358

Bridges...

Ok so one of my maps is a "defend the town and protect the villagers" sort of deal going on. As of right now, all the enemies come from across a river, and I would love to have a bridge so i didnt have to start the ghouls on the near side of the river, since there is deep water i nthe midd...
by Fildred
Sat Apr 26, 2008 2:37 pm
Forum: Map Making Support
Topic: Pregame/Postgame Help
Replies: 4
Views: 1194

thanks alot guys, i got tahoe and jade and screwed around with them long enough to load all my own maps and images in.
by Fildred
Fri Apr 25, 2008 8:16 pm
Forum: Map Making Support
Topic: Pregame/Postgame Help
Replies: 4
Views: 1194

Thanks the first idea worked great, but thats just to hold me over until i can make my own using jade or tahoe (as i AM runnin on a PC) Does anyone have any idea where i can download either of these tools? I see them referenced all over the place but actually finding it to download is a whole differ...