Search found 134 matches

by Killswitch
Mon Aug 24, 2009 1:51 am
Forum: General Discussion
Topic: Future of New Myth
Replies: 18
Views: 3954

Re: Future of New Myth

I'll jump on board and say this has my attention as well. Like others have said, we don't know specifics about the SC2 engine, but if it is as customizable as the video claims then we might have a shot. Yes, Blizzard is a huge behemoth of a game company and yes, their game styles can be a bit domine...
by Killswitch
Mon Aug 03, 2009 10:11 am
Forum: General Discussion
Topic: DVD-Rs suck
Replies: 24
Views: 4700

Re: DVD-Rs suck

Use Target Disk mode on the old Mac. Startup and hold the T key. It should boot with a Firewire symbol dancing around the screen. Attached the Macs together with a 6-pin to 6-pin Firewire cable. Now the old Mac's HD should show up as a disk on the new Mac. Also any DVDs you insert in the old Mac sho...
by Killswitch
Fri Jul 24, 2009 12:27 pm
Forum: Tain General Discussion
Topic: Missing Files on The Tain
Replies: 15
Views: 7826

Re: Missing Files on The Tain

I think I have a copy of Tomb Robber lying around somewhere. I'll see if I can find it.

And Tarous should have Ambience (app & source) and HeadEditX source. (After all, he created them. :wink: )
by Killswitch
Wed Jul 15, 2009 10:07 am
Forum: General Discussion
Topic: Mariusnet plugin for Myth 3 - room options
Replies: 6
Views: 2223

Re: Mariusnet plugin for Myth 3 - room options

Graydon wrote:Currently the other two look appealing because they're bigger and easier on the eyes to read maybe due that increased size? Going to hold my vote.
Hiroshige has been updated so the sizes match the other samples.


Poor ol' Graydon's eyes. Crusty little things. : P
by Killswitch
Tue Jul 14, 2009 9:40 pm
Forum: General Discussion
Topic: Mariusnet plugin for Myth 3 - room options
Replies: 6
Views: 2223

Mariusnet plugin for Myth 3 - room options

Note: I made the mistake of posting this right before the message board update so it got lost. Repost. Hey all, I've been working on a plugin for Myth 3 that will allow the user to jump onto Mariusnet (without the need to mess the the preference tag). The plug will include new graphics including bu...
by Killswitch
Sun Jul 12, 2009 2:50 pm
Forum: General Discussion
Topic: Myth TFL Beta 3 Information Found
Replies: 33
Views: 9636

Re: Myth TFL Beta 3 Information Found

Sonix,

You sure do have some curly hair. :D
by Killswitch
Sat Jul 11, 2009 3:59 pm
Forum: General Discussion
Topic: Myth TFL Beta 3 Information Found
Replies: 33
Views: 9636

Re: Myth TFL Beta 3 Information Found

And THIS one's just too long to quote. That's funny - I thought the other post was too long to quote as well. :mrgreen: I really enjoyed digging into these old tags. It was like getting just a little more info on the Myth backstory. Ashfear sounds like a pretty badass Leveler if you ask me. Makes y...
by Killswitch
Fri Jul 10, 2009 7:17 pm
Forum: Map Making Support
Topic: UnTag version .5
Replies: 10
Views: 2345

Re: UnTag version .51

Confirmed: there was a bug with extracting tags from TFL .gor files. Thanks devSin. UnTag has been updated to version .51 and uploaded to the Tain. Should be available to download soon (admin approval). Approved. Sorry for the delay, dont usually read the Map Making section. Sorry DA - that wasn't ...
by Killswitch
Fri Jul 10, 2009 11:01 am
Forum: Map Making Support
Topic: UnTag version .5
Replies: 10
Views: 2345

UnTag version .51

Confirmed: there was a bug with extracting tags from TFL .gor files. Thanks devSin.

UnTag has been updated to version .51 and uploaded to the Tain. Should be available to download soon (admin approval).
by Killswitch
Wed Jul 08, 2009 11:48 am
Forum: General Discussion
Topic: Myth TFL Beta 3 Information Found
Replies: 33
Views: 9636

Re: Myth TFL Beta 3 Information Found

Can't replay the recording. MacsBug says: User break at 3F7FFDA8 _assertion_failure+00074 halt in recording.c, #229: recording_globals && recording_globals->state==_state_uninitialized There's some data in there. Looks like a recording from the 'Landscape' map. And don't ask about the 'myth....
by Killswitch
Wed Jul 08, 2009 2:55 am
Forum: General Discussion
Topic: System Requirements: Past, present, and future.
Replies: 8
Views: 1789

Re: System Requirements: Past, present, and future.

FWIW, I first ran Myth on a Supermac (Mac clone). Had a 200Mhz 603e and an after-market ATI Rage Pro (4 MB). Myth ran smooth as butter.
by Killswitch
Tue Jul 07, 2009 11:19 am
Forum: General Discussion
Topic: Myth TFL Beta 3 Information Found
Replies: 33
Views: 9636

Re: Myth TFL Beta 3 Information Found

Killswitch, does it really come with no tags except .256 collection tags? The index in tags references many tags of all types. Did you get it running and take that screenshot? It looks like Grave in there, that would be the "king of the hill" .256. There is another cmap collection present...
by Killswitch
Mon Jul 06, 2009 5:50 pm
Forum: General Discussion
Topic: Myth TFL Beta 3 Information Found
Replies: 33
Views: 9636

Re: Myth TFL Beta 3 Information Found

I don't think that picture is from an original original release... I just popped mine out, and not only is there no beta distribution, but the Local/ folder is completely empty except for the net-only flag file (none of those patch files are there; I don't see the Rendition setup folder either)? Th...
by Killswitch
Mon Jul 06, 2009 5:40 pm
Forum: Map Making Support
Topic: UnTag version .5
Replies: 10
Views: 2345

Re: UnTag version .5

Thanks for the detailed info. I'll look into it.
by Killswitch
Mon Jul 06, 2009 2:15 pm
Forum: General Discussion
Topic: Myth TFL Beta 3 Information Found
Replies: 33
Views: 9636

Re: Myth TFL Beta 3 Information Found

hmmm... tinkertools doesn't run under 10.2.8, but I can't see the beta in the Terminal app when I do a 'ls -a' so I am guessing maybe the beta wasn't on the Myth TFL CD in the Total Codex pkg? Wow...still running Jaguar?? You're braver than I thought! Can't say for sure about the Total Codex disc -...