Search found 194 matches

by Platinum
Sun Mar 10, 2019 12:06 am
Forum: General Discussion
Topic: Green Berets Snow Glitch
Replies: 7
Views: 12651

Re: Green Berets Snow Glitch

Actually seems like a lot of issues with GB plug/tagset now. Wrong units in the Solo campaign too now.
by Platinum
Sat Mar 09, 2019 11:30 pm
Forum: General Discussion
Topic: Green Berets Snow Glitch
Replies: 7
Views: 12651

Green Berets Snow Glitch

I thought 1.8.3 was updating that Green Beret units could not move on snow maps, but it seems the problem still persists.
by Platinum
Thu Apr 19, 2018 10:31 pm
Forum: General Discussion
Topic: Post your MYTH screenshot of the day...
Replies: 218
Views: 244762

Re: Post your MYTH screenshot of the day...

Hey point, haven't seen a Hitler unit in your plugin. I haven't played the whole thing either. I've found it a bit difficult to grasp the unit behaviors.
by Platinum
Mon Mar 26, 2018 8:55 pm
Forum: Map Making Support
Topic: Green Berets tagset needs fixed.
Replies: 4
Views: 24623

Re: Green Berets tagset needs fixed.

Other big issue is the range of the Viet Cong units. They don't shoot their guns until they are a few feet away from you. Solo campaign for Green Berets they are scripted fine, but the tagset has the issues. Even on a map where you control the VC, they have the range of a regular dwarf when it comes...
by Platinum
Sun Mar 18, 2018 8:23 pm
Forum: Map Making Support
Topic: Green Berets tagset needs fixed.
Replies: 4
Views: 24623

Re: Green Berets tagset needs fixed.

Also noticed the campaign levels, ARVN soldiers are used in place of Green Berets for your units.
by Platinum
Wed Mar 14, 2018 12:28 pm
Forum: Map Making Support
Topic: Green Berets tagset needs fixed.
Replies: 4
Views: 24623

Green Berets tagset needs fixed.

Anyone want to take it upon themselves to do some updating to the Green Berets plugins? I have the Green Berets 1.2 plugin, and the tagset has some bugs. On ANY type of stair of grief map (experts, mythic, regular, etc) the units are frozen in place at the start and cannot be moved at all. There are...
by Platinum
Sun Feb 25, 2018 8:29 am
Forum: General Discussion
Topic: Back for more
Replies: 2
Views: 3556

Re: Back for more

Bring all your ~dawg~ and ~rbd~ friends back too please.
by Platinum
Wed Feb 21, 2018 8:42 am
Forum: General Discussion
Topic: Myth II 1.8.2 Released!
Replies: 6
Views: 8590

Re: Myth II 1.8.2 Released!

Also noticed during recording playback, there is no more whisper or yell sound effects throughout the game. Is that just for COOP or was that taken out completely? Sometimes its nice to note when something is whispered among a teammate versus something yelled out loud, especially during team games.
by Platinum
Sat Feb 17, 2018 8:16 pm
Forum: General Discussion
Topic: Myth II 1.8.2 Released!
Replies: 6
Views: 8590

Re: Myth II 1.8.2 Released!

Okay fixed. Something got messed up with interface resolution and pixel zoom prefs.
by Platinum
Sat Feb 17, 2018 7:18 pm
Forum: General Discussion
Topic: Myth II 1.8.2 Released!
Replies: 6
Views: 8590

Re: Myth II 1.8.2 Released!

I installed mine today, and the resolution is all distorted. All settings are maximized and they are the same as before. But now it looks as if its on terrible resolution. One on the left is 1.8.0 (a copy of M2 I have installed in another file folder.) One on the right is the newly installed 1.8.2. ...
by Platinum
Mon Feb 12, 2018 8:32 pm
Forum: General Discussion
Topic: Myth II 1.8.2 Public Beta 2
Replies: 31
Views: 34664

Re: Myth II 1.8.2 Public Beta 2

Also, King of the Map (KOTM) was an additional gameplay mode that was introduced in regards to flag tagging, could you also make one for Captures? e.g. "King of the Bacon?" I know a select few maps utilize a ball for KOTH currently, but not many and its only one ball. There is a plugin fo...
by Platinum
Mon Feb 12, 2018 8:29 pm
Forum: General Discussion
Topic: Myth II 1.8.2 Public Beta 2
Replies: 31
Views: 34664

Re: Myth II 1.8.2 Public Beta 2

If you need more specifics I can, but it seems like nearly every 3rd party plugin I used to be able to use a tagset on, no longer will work. It will crash every time (game doesn't load and goes right back to main menu). Its pretty much nearly any combination that used to work before.
by Platinum
Fri Feb 09, 2018 8:31 pm
Forum: General Discussion
Topic: Myth II 1.8.2 Public Beta 2
Replies: 31
Views: 34664

Re: Myth II 1.8.2 Public Beta 2

Just wondering if a health selection preference could be enabled to change gameplay? I've brought this up before. In years past, there was a rumor that selecting 'legendary' in multiplayer mode would increase units' resistance to damage. This is not true. For those of you who have ever played N64's ...
by Platinum
Sun Jan 21, 2018 12:23 pm
Forum: General Discussion
Topic: Myth II 1.8.2 Public Beta
Replies: 26
Views: 28645

Re: Myth II 1.8.2 Public Beta

A couple of the crash logs are too big of a file to post here. How can I upload it?
by Platinum
Fri Jan 19, 2018 7:39 pm
Forum: General Discussion
Topic: Myth II 1.8.2 Public Beta
Replies: 26
Views: 28645

Re: Myth II 1.8.2 Public Beta

Haven't read through in detail this thread so I may be redundant in a few of these issues that I've come up with: Games crashing before loading. One example being Carlinho's D-Day 1.9 (HD units). I actually haven't been able to run this plugin since the first 1.8 patch. If a multiplayer game is star...