Search found 194 matches
- Sun Mar 10, 2019 12:06 am
- Forum: General Discussion
- Topic: Green Berets Snow Glitch
- Replies: 7
- Views: 12651
Re: Green Berets Snow Glitch
Actually seems like a lot of issues with GB plug/tagset now. Wrong units in the Solo campaign too now.
- Sat Mar 09, 2019 11:30 pm
- Forum: General Discussion
- Topic: Green Berets Snow Glitch
- Replies: 7
- Views: 12651
Green Berets Snow Glitch
I thought 1.8.3 was updating that Green Beret units could not move on snow maps, but it seems the problem still persists.
- Thu Apr 19, 2018 10:31 pm
- Forum: General Discussion
- Topic: Post your MYTH screenshot of the day...
- Replies: 218
- Views: 244762
Re: Post your MYTH screenshot of the day...
Hey point, haven't seen a Hitler unit in your plugin. I haven't played the whole thing either. I've found it a bit difficult to grasp the unit behaviors.
- Mon Mar 26, 2018 8:55 pm
- Forum: Map Making Support
- Topic: Green Berets tagset needs fixed.
- Replies: 4
- Views: 24623
Re: Green Berets tagset needs fixed.
Other big issue is the range of the Viet Cong units. They don't shoot their guns until they are a few feet away from you. Solo campaign for Green Berets they are scripted fine, but the tagset has the issues. Even on a map where you control the VC, they have the range of a regular dwarf when it comes...
- Sun Mar 18, 2018 8:23 pm
- Forum: Map Making Support
- Topic: Green Berets tagset needs fixed.
- Replies: 4
- Views: 24623
Re: Green Berets tagset needs fixed.
Also noticed the campaign levels, ARVN soldiers are used in place of Green Berets for your units.
- Wed Mar 14, 2018 12:28 pm
- Forum: Map Making Support
- Topic: Green Berets tagset needs fixed.
- Replies: 4
- Views: 24623
Green Berets tagset needs fixed.
Anyone want to take it upon themselves to do some updating to the Green Berets plugins? I have the Green Berets 1.2 plugin, and the tagset has some bugs. On ANY type of stair of grief map (experts, mythic, regular, etc) the units are frozen in place at the start and cannot be moved at all. There are...
- Sun Feb 25, 2018 8:29 am
- Forum: General Discussion
- Topic: Back for more
- Replies: 2
- Views: 3556
Re: Back for more
Bring all your ~dawg~ and ~rbd~ friends back too please.
- Wed Feb 21, 2018 8:42 am
- Forum: General Discussion
- Topic: Myth II 1.8.2 Released!
- Replies: 6
- Views: 8590
Re: Myth II 1.8.2 Released!
Also noticed during recording playback, there is no more whisper or yell sound effects throughout the game. Is that just for COOP or was that taken out completely? Sometimes its nice to note when something is whispered among a teammate versus something yelled out loud, especially during team games.
- Sat Feb 17, 2018 8:16 pm
- Forum: General Discussion
- Topic: Myth II 1.8.2 Released!
- Replies: 6
- Views: 8590
Re: Myth II 1.8.2 Released!
Okay fixed. Something got messed up with interface resolution and pixel zoom prefs.
- Sat Feb 17, 2018 7:18 pm
- Forum: General Discussion
- Topic: Myth II 1.8.2 Released!
- Replies: 6
- Views: 8590
Re: Myth II 1.8.2 Released!
I installed mine today, and the resolution is all distorted. All settings are maximized and they are the same as before. But now it looks as if its on terrible resolution. One on the left is 1.8.0 (a copy of M2 I have installed in another file folder.) One on the right is the newly installed 1.8.2. ...
- Mon Feb 12, 2018 8:32 pm
- Forum: General Discussion
- Topic: Myth II 1.8.2 Public Beta 2
- Replies: 31
- Views: 34664
Re: Myth II 1.8.2 Public Beta 2
Also, King of the Map (KOTM) was an additional gameplay mode that was introduced in regards to flag tagging, could you also make one for Captures? e.g. "King of the Bacon?" I know a select few maps utilize a ball for KOTH currently, but not many and its only one ball. There is a plugin fo...
- Mon Feb 12, 2018 8:29 pm
- Forum: General Discussion
- Topic: Myth II 1.8.2 Public Beta 2
- Replies: 31
- Views: 34664
Re: Myth II 1.8.2 Public Beta 2
If you need more specifics I can, but it seems like nearly every 3rd party plugin I used to be able to use a tagset on, no longer will work. It will crash every time (game doesn't load and goes right back to main menu). Its pretty much nearly any combination that used to work before.
- Fri Feb 09, 2018 8:31 pm
- Forum: General Discussion
- Topic: Myth II 1.8.2 Public Beta 2
- Replies: 31
- Views: 34664
Re: Myth II 1.8.2 Public Beta 2
Just wondering if a health selection preference could be enabled to change gameplay? I've brought this up before. In years past, there was a rumor that selecting 'legendary' in multiplayer mode would increase units' resistance to damage. This is not true. For those of you who have ever played N64's ...
- Sun Jan 21, 2018 12:23 pm
- Forum: General Discussion
- Topic: Myth II 1.8.2 Public Beta
- Replies: 26
- Views: 28645
Re: Myth II 1.8.2 Public Beta
A couple of the crash logs are too big of a file to post here. How can I upload it?
- Fri Jan 19, 2018 7:39 pm
- Forum: General Discussion
- Topic: Myth II 1.8.2 Public Beta
- Replies: 26
- Views: 28645
Re: Myth II 1.8.2 Public Beta
Haven't read through in detail this thread so I may be redundant in a few of these issues that I've come up with: Games crashing before loading. One example being Carlinho's D-Day 1.9 (HD units). I actually haven't been able to run this plugin since the first 1.8 patch. If a multiplayer game is star...