Search found 16 matches

by ScaryMonster
Thu Jun 23, 2016 11:11 am
Forum: General Discussion
Topic: Myth II 1.8.1 Public Beta
Replies: 52
Views: 70527

Re: Myth II 1.8.1 Public Beta

Another example of warriors getting caught on falling bits of thrall. In this case they were able to walk out of it. I am supposing this might be a very fiddly bug to stamp out. Therefore, I submit
Netgame- 2016-06-23 11.44.43+.zip
(8.8 KiB) Downloaded 864 times
in the spirit of more data points is better than less.
by ScaryMonster
Sun Jun 12, 2016 11:14 am
Forum: General Discussion
Topic: Myth II 1.8.1 Public Beta
Replies: 52
Views: 70527

Re: Myth II 1.8.1 Public Beta

This is another one.
Netgame- 2016-06-12 10.36.16+.zip
(20.4 KiB) Downloaded 2790 times
Pay attention to the sound after the wight explodes. Something's wrong with it. I could try and guess, but you're just going to have to listen to it anyway. From about 25:30 on.
by ScaryMonster
Sat Jun 11, 2016 10:11 pm
Forum: General Discussion
Topic: Myth II 1.8.1 Public Beta
Replies: 52
Views: 70527

Re: Myth II 1.8.1 Public Beta

Found another bug candidate.
Netgame- 2016-06-11 23.03.58^.zip
(9.81 KiB) Downloaded 2737 times
Look at Vegdrasil's health bar at 1:28.
by ScaryMonster
Sat Jun 11, 2016 9:20 pm
Forum: General Discussion
Topic: Myth II 1.8.1 Public Beta
Replies: 52
Views: 70527

Re: Myth II 1.8.1 Public Beta

nogotgos.zip Contains myth_log.txt a sample at the main screen before trying to connect. a sample after pressing connect from the Multiplayer Game screen. The connect dialog is displayed. The cancel button does not respond to a rollover nor a click. Happy Hunting. --edit-- I only let this run 1 min...
by ScaryMonster
Sat Jun 11, 2016 4:00 am
Forum: General Discussion
Topic: Myth II 1.8.1 Public Beta
Replies: 52
Views: 70527

Re: Myth II 1.8.1 Public Beta

Glad to help.

Since the connection to GoS attempt locks up and I have to force quit, I can't think of any further useful information other than to be clear that I have no problem connecting w/ 1.8 and can also host. If there is anything further, PM or post here.
by ScaryMonster
Fri Jun 10, 2016 3:29 am
Forum: General Discussion
Topic: Myth II 1.8.1 Public Beta
Replies: 52
Views: 70527

Re: Myth II 1.8.1 Public Beta

Can't connect to GoS. Locks up in the 'connecting' dialog. Have to force quit. os: OSX 10.5.8 cpu: 2.1Ghz PPC ram: 1GB RAM video: ATY,RV380 vram: 128MB In the interim, have played 20 or 30 coops. Mostly seems pretty solid. However, see this Netgame- 2016-06-10 04.09.39.zip attached film. Think that ...
by ScaryMonster
Thu Apr 21, 2016 4:28 pm
Forum: Technical Support
Topic: All I want for 1.8.1
Replies: 0
Views: 4969

All I want for 1.8.1

First, I have to start with ' thank you '. Ten thousand ' thank you 's to all of the Project Magma people. I run Myth on a PPC w/ 10.5 and without your care in maintaining Myth,extending it to OSX and KEEPING backwards compatibility in this day when the majors are doing everything they can to thwart...
by ScaryMonster
Thu Apr 11, 2013 3:48 am
Forum: General Discussion
Topic: Myth II 1.8.0 Public Beta
Replies: 163
Views: 150149

Re: Myth II 1.8.0 Public Beta

Might be a 1.8 beta bug. I'm replaying the SB-solo levels. During Gonen's Bridge, the J-man's healing 'sound' and animation was replaced w/ those of the Wild West plugin/tagset - which I have and have used with the beta - but was *not* active during this session. A film shows this behavior, if it's ...
by ScaryMonster
Mon Apr 08, 2013 2:59 pm
Forum: General Discussion
Topic: Myth II 1.8.0 Public Beta
Replies: 163
Views: 150149

Re: Myth II 1.8.0 Public Beta

Okay. Can you try the following: Create a file called poweruser.txt in your preferences folder and put it in the following: [Renderer.OpenGL] UseShaders=False UseMipMaps=False UseNPO2Textures=False And let us know if this makes the 1.8 UB work for you. If it does, we'll be tweaking 1.8 to make this...
by ScaryMonster
Sun Apr 07, 2013 2:08 am
Forum: General Discussion
Topic: Myth II 1.8.0 Public Beta
Replies: 163
Views: 150149

Re: Myth II 1.8.0 Public Beta

Myrd wrote:And 1.7.2 Universal build doesn't have the issue, right?

EDIT: Also, can you post a mythlog from 1.8 PPC build as well?

Done (added as edit to above).
Neither 1.72 Universal nor 1.8ß PPC version have this issue.
by ScaryMonster
Sat Apr 06, 2013 9:52 pm
Forum: General Discussion
Topic: Myth II 1.8.0 Public Beta
Replies: 163
Views: 150149

Re: Myth II 1.8.0 Public Beta

Can you post the contents of your myth_log.txt after starting a game with the Universal build? Does the 1.7.2 universal build work for you? If so, can you post the myth_log.txt from that build too? myth_log.txt for 1.8ß 2013-04-06 22:35:11 Myth II |iUniversal|p Build 417 running under MacOS 1058 (...
by ScaryMonster
Sat Apr 06, 2013 7:49 pm
Forum: General Discussion
Topic: Myth II 1.8.0 Public Beta
Replies: 163
Views: 150149

Re: Myth II 1.8.0 Public Beta

This is like Christmas morning. I am delighted by the update and looking forward to the part beyond-beta where things 'just work'. But at the moment, I have a few issues. I am going to manage my level of verbosity to your requests for more information - just indicate the problem enough so that we kn...
by ScaryMonster
Sat Feb 16, 2013 10:49 pm
Forum: General Discussion
Topic: bungie staff creators of Myth.
Replies: 11
Views: 3726

Re: bungie staff creators of Myth.

The guy in the middle (4th position) is Jason Regier.
by ScaryMonster
Thu Jan 31, 2013 6:37 pm
Forum: General Discussion
Topic: Rotate Preset vs Cycle Presets
Replies: 1
Views: 828

Rotate Preset vs Cycle Presets

Is it possible via Fear or some other trickery to assign the function of <cycle presets> to keystroke? I find <rotate presets> (which is by default the 'f' key) to be unusable because of it's insistance on moving the camera. What I really want is <cycle-forward> and <cycle-backward> - with no camera...
by ScaryMonster
Thu Jan 31, 2013 6:32 pm
Forum: General Discussion
Topic: myth halo,....
Replies: 23
Views: 4751

Re: myth halo,....

One of my current unrealistic daydreams is that the reason Take2 is such an evasive obstacle to anyone's furthering Myth is that Bungie, which now surely has more money than god, has secretly recovered the rights and is this very moment preparing to revive the series. Oni too. Lest anyone get flippe...