Search found 8 matches
- Tue Jun 30, 2015 12:31 pm
- Forum: General Discussion
- Topic: TC/3rd Party Night
- Replies: 1
- Views: 1777
TC/3rd Party Night
Hello Magma Gents, I'll be hosting a total conversion/3rd party night on Gate of Storms server this Sunday (July 5th, 2015) at 6pm mst (8 pm est, 7pm cst, 5pm pst). If enough people show interest in the event it might become a weekly thing. You can find more details over at the GoS Forum. http://for...
- Sun Feb 01, 2015 1:45 pm
- Forum: General Discussion
- Topic: Wrong Leggo
- Replies: 3
- Views: 1846
Re: Wrong Leggo
Pyro wrote:I don't recall so someone confirm this if they can. Maybe this is the right one? The file name seems right.
Yep, that is the right one. Thanks Pyro.
- Sat Jan 31, 2015 8:11 pm
- Forum: General Discussion
- Topic: Wrong Leggo
- Replies: 3
- Views: 1846
Wrong Leggo
Hello Gents,
The Leggo II Arena download (http://tain.totalcodex.net/items/show/leggo-ii-arena) appears to contain the wrong plugin (it contains Leggo My Myth). Just a heads up.
Does anyone else get the wrong plugin?
The Leggo II Arena download (http://tain.totalcodex.net/items/show/leggo-ii-arena) appears to contain the wrong plugin (it contains Leggo My Myth). Just a heads up.
Does anyone else get the wrong plugin?
- Sun Nov 16, 2014 4:15 pm
- Forum: General Discussion
- Topic: Deadhold
- Replies: 97
- Views: 166271
Re: Deadhold
@Da Cid Done. If you check out our recent MP tests, you'll see we've got true bridges in there, and a lot of LOS ruins geo. Also, part of our camera allowing pitch when orbiting is to give players greater opportunity to look around line of sight geometry. https://www.youtube.com/watch?v=0PfZ3nInq60...
- Sat Nov 15, 2014 12:19 pm
- Forum: General Discussion
- Topic: Deadhold
- Replies: 97
- Views: 166271
Re: Deadhold
On the topic of random chance in deadhold, I personally sit somewhere in between the two camps. Part of me believes it keeps the game interesting and more exciting. I also agree that player winning or losing from random chance events tends to even out over time. With that being said, I think players...
- Mon Nov 10, 2014 2:39 pm
- Forum: General Discussion
- Topic: Deadhold
- Replies: 97
- Views: 166271
Re: Deadhold
That looks good. Seems to be quite a bit more readable than myth. Good pacing.
- Tue Nov 04, 2014 10:33 pm
- Forum: General Discussion
- Topic: Deadhold
- Replies: 97
- Views: 166271
Re: Deadhold
What kind of presets would you like? I took a look at some of the changes in 1.8. Right now its pretty wide open. I'd love to hear people's thoughts on this. -fisj My muscle memory is use to the old alt + number system, but I suppose newer players might prefer the new system. I suppose providing pl...
- Sun Nov 02, 2014 4:12 pm
- Forum: General Discussion
- Topic: Deadhold
- Replies: 97
- Views: 166271
Re: Deadhold
Question for the developers,
What kind of preset system are you planning on implementing?
What kind of preset system are you planning on implementing?