Search found 377 matches
- Sun May 12, 2013 2:33 pm
- Forum: General Discussion
- Topic: Myth Short Film needs graphics (and maybe some other help)
- Replies: 18
- Views: 12364
Re: Myth Short Film needs graphics (and maybe some other hel
Heh, Julio and i were discussing this on HL and Pyro did some Uber searching, and came across these . . . "The Eblis Stone is a short story set in the first game, The Fallen Lords, that details a small part of the journey of the Eblis stone. As fans of the game remember, at the end of the game ...
- Sun May 12, 2013 1:33 pm
- Forum: General Discussion
- Topic: Myth Short Film needs graphics (and maybe some other help)
- Replies: 18
- Views: 12364
Re: Myth Short Film needs graphics (and maybe some other hel
Interesting. I will be awaiting the release of your film. The pictures seem to show some goodly amount of work has been put into this project. I am curious to see how it stands up to/compares with the old Avon's Grove film of years past. ;o)
- Sun May 12, 2013 1:03 am
- Forum: Map Making Support
- Topic: So, what are we all working on?
- Replies: 160
- Views: 717229
Re: So, what are we all working on?
GHOST, it seems to me that in this interface a lot of bright colors and looks gloomy, but if so you look closely, you can just fit the style of the Myth, and we are accustomed to. In any case, nice work ! :mrgreen: Thanks. :o) The bright colors come from the plugin preview image, here's the default...
- Sat May 11, 2013 10:02 pm
- Forum: Map Making Support
- Topic: So, what are we all working on?
- Replies: 160
- Views: 717229
Re: So, what are we all working on?
From an upcoming 1.8 Interface i have waiting in the wings, which of these 2 Netgame Preference looks would be preferred ?? A: http://hl.udogs.net/files/Uploads/%20User%20Uploads/GHOST's%20uploads/Reference%20Images/NetPrefs.jpg B: http://hl.udogs.net/files/Uploads/%20User%20Uploads/GHOST's%20upload...
- Fri May 03, 2013 5:30 pm
- Forum: General Discussion
- Topic: For those that have tried 1.8...Mapsets.. alphabetical poll
- Replies: 21
- Views: 15243
Re: For those that have tried 1.8...Mapsets.. alphabetical p
Though apparently *technically* invalidated by a question posed by Iso, i still vote YES to Alpha sorting of mapsets over the random mish mash of # of levels contained in a plugin. For the record, after showing my 11 year old nephew Nathan how it is in 1.7.2 vs how it is currently in 1.8 and he stat...
- Sat Apr 27, 2013 1:33 pm
- Forum: General Discussion
- Topic: Myrkridian Battle Standards Beta
- Replies: 2
- Views: 1657
Myrkridian Battle Standards Beta
http://hl.udogs.net/files/Uploads/%20User%20Uploads/GHOST's%20uploads/Reference%20Images/MBS%20Tagset%20Graphic.bmp Beta is now available at . . . http://tain.totalcodex.net/items/show/myrkridian-battle-standards-net-flag-replacements I am gonna give it a week of public testings, and if nothing maj...
- Fri Apr 26, 2013 6:53 pm
- Forum: General Discussion
- Topic: Myth II 1.8.0 Public Beta
- Replies: 163
- Views: 149465
Re: Myth II 1.8.0 Public Beta
Speaking of Plugin Previews, apparently custom interfaces can no longer override internal default plugin pic ##p# . It pulls MII's default outta somewhere and uses it instead. Works fine outta the local, of course, but once its a interface plugin, nadda doing. :o( Also, just noticed, (or the fact j...
- Sun Apr 21, 2013 7:59 pm
- Forum: Map Making Support
- Topic: So, what are we all working on?
- Replies: 160
- Views: 717229
Re: So, what are we all working on?
New Look, New Functions, New Layouts.
Coming sOOnâ„¢
- Mon Apr 15, 2013 2:22 am
- Forum: General Discussion
- Topic: DELETE
- Replies: 6
- Views: 1966
Ummmm, what about . . .
. . . the plugins that make use of the solo game icon ?? :oO
- Sat Apr 13, 2013 7:26 pm
- Forum: General Discussion
- Topic: Myth II 1.8.0 Public Beta
- Replies: 163
- Views: 149465
Re: Myth II 1.8.0 Public Beta
The tools file is used to prevent fear and loathing from running at the same time. Chaos is doing the wrong check. I mentioned this to TZ before (http://tain.totalcodex.net/forum/viewtopic.php?f=9&t=5513&hilit=chaos+tools#p54040) but he might need some more prodding to fix it ;) Thanks for ...
- Sat Apr 13, 2013 12:40 am
- Forum: General Discussion
- Topic: Myth II 1.8.0 Public Beta
- Replies: 163
- Views: 149465
Re: Myth II 1.8.0 Public Beta
Q?
Is there a purpose to the Tools tag in the local folder ?? And is it still needed for whatever its intended purpose was ??
Chaos will not run (error) unless the Tools tag is deleted first and i seem to recall hearing/reading it was no longer of use ??
Is there a purpose to the Tools tag in the local folder ?? And is it still needed for whatever its intended purpose was ??
Chaos will not run (error) unless the Tools tag is deleted first and i seem to recall hearing/reading it was no longer of use ??
- Sat Apr 13, 2013 12:12 am
- Forum: General Discussion
- Topic: Myth II 1.8.0 Public Beta
- Replies: 163
- Views: 149465
Re: Myth II 1.8.0 Public Beta
Just curious if this would be possible with the myth engine or not, I'm guessing not since all new graphics and animations would have to be rendered, but imagine being able to see at eye level of your units, looking straight out ahead of you and seeing everything like you were on the battlefield. I...
- Thu Apr 11, 2013 5:36 pm
- Forum: General Discussion
- Topic: Myth II 1.8.0 Public Beta
- Replies: 163
- Views: 149465
Re: Myth II 1.8.0 Public Beta
Come on Pyro that really is nitpicking and also more of an objective opinion. dunno about that godz, i can type in a few letters and get to the map more quickly than you could scroll down to it, even if alphabetical (unless its the first 'A' map). i wager you one dwarven ale what i say is true !! ;op
- Thu Apr 11, 2013 12:27 am
- Forum: General Discussion
- Topic: Transferring tfl monsters over to myth 2 for map making
- Replies: 4
- Views: 1589
Re: Transferring tfl monsters over to myth 2 for map making
Good morning. I currently have myth 2 and 3 (lost 1). I've been editing maps and monsters in fear and loathing. One day I ran across project magma and the rain and saw that so much was being done still. I didn't even know if anyone played these game anymore like me. Anyways my question is can you a...
- Tue Apr 09, 2013 11:32 pm
- Forum: General Discussion
- Topic: Myth II 1.8.0 Public Beta
- Replies: 163
- Views: 149465
Re: Myth II 1.8.0 Public Beta
Issue: I noticed in a game with about 5 other 1.7.2 people, while I was using 1.8 the video was super choppy. Next game I used 1.7.2 and it was smooth (so it didn't seem to be something else on my computer slowing it down) Food for thought. . . i just played 4 or 5 games where everyone (5 & 6 p...