Search found 20 matches
- Mon Feb 14, 2011 10:21 pm
- Forum: General Discussion
- Topic: Myth II 1.7.2 Public Beta
- Replies: 97
- Views: 42614
Re: Myth II 1.7.2 Public Beta
Hey guys, I tried to run a few coops under DirectX10 with 1.7.2 Windows Modern, they all crashed before they loaded. Hard crash to desktop. Three logs but they're all saying the same thing (it seems) Cheers :) Log 1: 2011-01-23 23:28:09 Myth II Build 368 running under Modern Windows 6.000000 -------...
- Wed Apr 23, 2008 2:43 pm
- Forum: Map Making Support
- Topic: Starting from Scratch
- Replies: 5
- Views: 1547
- Wed Apr 23, 2008 2:38 pm
- Forum: General Discussion
- Topic: Myth 2's most ridiculous monster
- Replies: 45
- Views: 10870
No dissing the myrks. They have a rich history, sound mean and tear the crap out of everything. As for looks, if I see them in game I either think about the Gate failure postgame (oh, you're stuffed Alric) or how they ripped those warriors to pieces. MG's - exploding skulls.. hrmm. Too confusing to ...
- Tue Apr 22, 2008 11:31 am
- Forum: General Discussion
- Topic: Myth IV
- Replies: 127
- Views: 29300
You're right, utter and complete fantasy. But because I'm bored and because I hardly ever post... I'd like to see a departure from the north continent of myths 1 2 and 3. TSG appealed to me for that reason - traces of myth lore in a different setting, maybe a completely different era. Gameplay-wise ...
- Wed Apr 09, 2008 3:55 am
- Forum: Map Making Support
- Topic: Changing unit color
- Replies: 8
- Views: 2519
- Sat Aug 20, 2005 2:53 am
- Forum: General Discussion
- Topic: MAzzarin's Demise V - Coming soon
- Replies: 112
- Views: 40884
- Tue Aug 16, 2005 11:43 pm
- Forum: General Discussion
- Topic: My life officially sucks now
- Replies: 31
- Views: 11818
- Fri Jul 15, 2005 9:17 am
- Forum: General Discussion
- Topic: Dwarf Haxor Tournament - For the fear masters
- Replies: 21
- Views: 5283
hell, if its just about creating some cool effects, throw balance to the wind.. just a few other things, firstly the conditions rule out standard dorf cocktails! 1.0 dmg isnt much.. is that for blast damages too? 2ndly, there a limit as to just how flashy the effect is; CPU lag-wise and such 3rdly,...
- Fri Jul 15, 2005 9:05 am
- Forum: Map Making Support
- Topic: Blocking blasts with models (walls) - Is it possible?
- Replies: 4
- Views: 1490
- Thu Jul 14, 2005 4:52 am
- Forum: General Discussion
- Topic: Dwarf Haxor Tournament - For the fear masters
- Replies: 21
- Views: 5283
Oooh, funky idea. It seems to be though that the conditions at the moment wouldn't really guarantee a fair match, or allow heaps of variation. Though this would mean alot more work, why not judge the units to see if they're at a certain cost rating, like 12, and use a set of restrictions to make it...
- Sun Nov 28, 2004 3:59 am
- Forum: Map Making Support
- Topic: Melee Protection Attack - Is It Possible? - A special protecting against melee?
- Replies: 11
- Views: 3968
inventory would definitely be the best option - if you were set on making the effect a special ability you could create an invisible arti infront of you and use a geom filter to give it to the unit but this isnt really viable because there would be delays, you would need a devoted map action to do ...
- Mon Oct 25, 2004 3:34 am
- Forum: Map Making Support
- Topic: The GIMP and Loathing - For fun, without profit...
- Replies: 13
- Views: 5320
Ok, status report... Yes ive been using 240 colours ;) It seems to me that the more drastic the colour change for the bitmap, the more noticible the loss of quality. Happily though i managed to take the Homecoming TFL map and 'overcast' it, (and im using this to make an exciting and possibly commit...
- Sat Oct 23, 2004 3:35 am
- Forum: Map Making Support
- Topic: The GIMP and Loathing - For fun, without profit...
- Replies: 13
- Views: 5320
- Fri Oct 22, 2004 4:03 am
- Forum: Map Making Support
- Topic: The GIMP and Loathing - For fun, without profit...
- Replies: 13
- Views: 5320
Is this along the lines of what u did.. Opened up the exported BMP (or PICT) in gimp Converted to RGB mode, Did whatever changes, say tinting Converted back to indexed mode, selecting optimised palett max 256 Saved It, imported to loathing Im still to do some experimenting on this, but i was using ...
- Wed Oct 20, 2004 4:51 am
- Forum: Map Making Support
- Topic: The GIMP and Loathing - For fun, without profit...
- Replies: 13
- Views: 5320