Talk about anything here.
carlinho
Posts: 1224 Joined: Tue Jun 08, 2004 8:23 pm
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by carlinho » Sun Jul 02, 2006 12:14 am
I read in one of the postings that the map size limit was going to be insanely increased from the 2500 x 1500 or around that to almost double.
is that expected only in the new 1.5.2 that still is not around or is it already in one of the betas and ready to download?
I would love to start working on a huge map for the Greek Project and was wondering...
thanks!
Myrd
Site Admin
Posts: 4032 Joined: Fri Mar 19, 2004 10:17 pm
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by Myrd » Sun Jul 02, 2006 12:42 am
The limit has been removed completely, and you can try it out in Build 279 of 1.5.2. Though, larger maps will make Myth run slower, so be aware.
carlinho
Posts: 1224 Joined: Tue Jun 08, 2004 8:23 pm
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by carlinho » Sun Jul 02, 2006 3:32 am
Thanks Myrd, cool to know!
What do you think would be a decent size bigger than the previous limit where it wouldn't lag ?
Eddaweaver
Posts: 1026 Joined: Mon Sep 13, 2004 6:05 am
Location: M.E.
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by Eddaweaver » Sun Jul 02, 2006 9:16 am
That would depend on how much ram the user's computer had
carlinho
Posts: 1224 Joined: Tue Jun 08, 2004 8:23 pm
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by carlinho » Sun Jul 02, 2006 10:57 am
uhh...let's say 512mb
pentium 4 x 1.66 processor
so as to name a normal thing
capital
Posts: 592 Joined: Wed Mar 31, 2004 9:15 pm
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by capital » Sun Jul 02, 2006 7:24 pm
Does removing the limit have more effect on video RAM, or System RAM?
carlinho
Posts: 1224 Joined: Tue Jun 08, 2004 8:23 pm
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by carlinho » Fri Jul 07, 2006 1:53 am
was the number of collections and models on map also incremented?
I did a map 2560 x 2560 and it plays on pc in single player
would there be any problems later on that you know?
is there a document that has all this info so as to not need to ask each time?
thanks so much!!!!
Myrd
Site Admin
Posts: 4032 Joined: Fri Mar 19, 2004 10:17 pm
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by Myrd » Fri Jul 07, 2006 11:26 am
You can see normal mesh limits in Loathing. It's the last item in the Mesh menu.
carlinho
Posts: 1224 Joined: Tue Jun 08, 2004 8:23 pm
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by carlinho » Fri Jul 07, 2006 1:19 pm
uh huh!
that's great myrd !
never realized that existed there....
cool feature!