Projs Disappear for No Reason

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Pyro
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Projs Disappear for No Reason

Post by Pyro »

On a plugin I'm working on, (Shiver's Turn) I have some projectiles that are also artifacts and for no reason disappear at 36 minutes and 24 seconds (2184 seconds) into the map. Fortunately the map is a multiplayer map and is usually played less than 10 minutes each time. But I still would like to know why. The projectiles do not have any sort of lifespan at all and the object tag being used for these artifacts are immune to all damage types. While the multiplayer maps with these projs contain scripting, none of the script was made to remove them at all. No other proj disapears but those.

EDIT: I almost forgot to say. It is definitly not a projectile limit issue, I checked and there were like 150 proj and suddenly at 2184 seconds like 50 disappear... those are all artifacts/projectiles for different units.
toecutter
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Post by toecutter »

isn't there a separate artifact limit to the proj limit?
toe
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Pyro
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Post by Pyro »

toecutter wrote:isn't there a separate artifact limit to the proj limit?


Well the map doesn't create any new artifacts... the ones on the map are the only ones. The only way to stop this is by having them checked as "Remains after detonation". But I still remain curious why they would disappear in the first place.
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