editing projectile sizes?

A forum for discussing map making ideas and problems for the Myth series.
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£N
Posts: 148
Joined: Thu Oct 25, 2007 2:38 pm

editing projectile sizes?

Post by £N »

Was wondering if it were possible to edit projectile sizes to reflect a modified object size? In this instance I have a unit that leaves part of itself after detonation, but it looks really weird because it doesn't reflect the new size of the object as edited in fear. Thanks, guys.
lank
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Joined: Tue Mar 02, 2004 1:46 am
Location: Sydney, NSW, Australia
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Post by lank »

projectiles link to object tags just the same as units do. you can edit the scale of the projectiles in exactly the same way. i just recommend that you duplicate the objects your scaled projectiles will use in case other unscaled projectiles use the same object tags. :)
*toot*
£N
Posts: 148
Joined: Thu Oct 25, 2007 2:38 pm

Post by £N »

Thanks-- I appreciate the help :)
£N
Posts: 148
Joined: Thu Oct 25, 2007 2:38 pm

Post by £N »

The problem was that the object tag in question had a generic name. Fixed now, thanks!
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