Munitions Facotry- CPR Chalies Point Reloaded for 1.6

A forum for discussing map making ideas and problems for the Myth series.
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Point
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Joined: Mon Mar 22, 2004 12:58 pm

Munitions Facotry- CPR Chalies Point Reloaded for 1.6

Post by Point »

CPR has been one of the most fun myth II conversions to play and the CPR Redux version has been around a good long time... you can find it on udogs and in my folder... The new reloaded version features several new mechanized units and some 1.6 features.


Posting links to folders for people to explore and maybe offer up some constructive ideas and support to finally get these projects done.

Image

http://hl.udogs.net/files/Uploads/%20Us ... PReloaded/

http://m2-a-co.4t.com/

http://m2-a-co.4t.com/CHARLIES/CP2%2DScreenshots.html
if one does not learn from the failings of the past they are likely to suffer its return.
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Point
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Joined: Mon Mar 22, 2004 12:58 pm

Fun Cpr games lately...

Post by Point »

its been fun playing these various plugs lately... would like to see some more cpr action and I need a volunteer to help update cpr to 1.6 ;)
if one does not learn from the failings of the past they are likely to suffer its return.
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Point
Posts: 1805
Joined: Mon Mar 22, 2004 12:58 pm

BACK TO THE JUNGLE>>>

Post by Point »

Well CWR tagset testing has just about wrapped up and its on to updating CPR for 1.6/1.7 anyone want to help test or add there expertease....
if one does not learn from the failings of the past they are likely to suffer its return.
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Point
Posts: 1805
Joined: Mon Mar 22, 2004 12:58 pm

Re: Munitions Facotry- CPR Chalies Point Reloaded for 1.6

Post by Point »

Image

CPR being reloaded for 1.71 now with a couple more new units and options for fun...

:)
if one does not learn from the failings of the past they are likely to suffer its return.
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