Multiplayer art

A forum for discussing map making ideas and problems for the Myth series.
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DarthRevan555
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Multiplayer art

Post by DarthRevan555 »

For a solo/coop level

How do you add the pre-game art for multiplayer game.

I have the icon but it didn't show up for multiplayer lobby.

an example of what im asking would be like mazz vi, when everyone is in the game room the image poster for mazz VI is on the side.

How do i get that to appear for a solo/coop. The way I know would replace the pregame i had setup for solo play.
Deqlyn
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Post by Deqlyn »

If your using a certain MPer map pregame for a Coop open the MPer mesh and find out its pregame. Copy it and switch or you could just use the same pregame. If you want to edit it i believe Jade is your tool but Ive been wrong before.
Deqlyn
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Post by Deqlyn »

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DarthRevan555
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Post by DarthRevan555 »

Well I'm asking a different question. I'm not looking for the pre-game art when the player is playing by themselvs

im looking for the picture that appers during an online game.
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Pyro
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Post by Pyro »

No you aren't asking a different question. Deq is telling you about pregames for netgames and not pregames for single player. Look in the link he posted and you will find what you need.
Graydon
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Post by Graydon »

Or someone could just tell him here.

In a SOLO/COOP 'pregame' collection there are all the images for the large world map, the faded world map, the 3 colours for the Level Name, Caption Text, and Journal Text, and any additional 'caption images' that appear to the left of your journal text.

There is also the ability in those collections to add a sequence in amber called 'netgame preview', which is the smaller online pregame image you see. It IS, however, stored in your SOLO pregame collection tag.

By default, if you dont add one, it'll go to the standard M2 netgame preview. You have to index YOUR version to fit the colourtable of the SOLO pregame images, add it in, and you should be golden :)
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DarthRevan555
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Post by DarthRevan555 »

Thanks. Worked :)
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