mapmaking team

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juliocpaes
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mapmaking team

Post by juliocpaes »

Hello friends,

I would like to form a mapmaking team. :D
or if anyone accept me in your team. :|
Zaknafein
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Re: mapmaking team

Post by Zaknafein »

so zak's mapmaking team may need an intern, what can you bring to the table?
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Re: mapmaking team

Post by juliocpaes »

Zaknafein wrote:so zak's mapmaking team may need an intern, what can you bring to the table?
Yes Zaknafein,
I can do small jobs, if you pass a script to build a plugin. I have mastery of programming the "map actions". :)
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Re: mapmaking team

Post by Zaknafein »

juliocpaes wrote:
Zaknafein wrote:so zak's mapmaking team may need an intern, what can you bring to the table?
Yes Zaknafein,
I can do small jobs, if you pass a script to build a plugin. I have mastery of programming the "map actions". :)
Okay well for your first job, I require you to know who you're working for. Download these plugins:

http://tain.totalcodex.net/items/show/f ... l-map-pack
http://tain.totalcodex.net/items/show/grab-bag-zak
http://tain.totalcodex.net/items/show/tosm-mwc
http://tain.totalcodex.net/items/show/shimedaiko-mwc
http://tain.totalcodex.net/items/show/pda-zakked
http://tain.totalcodex.net/items/show/yukigassen-mwc
http://tain.totalcodex.net/items/show/talus-mwc
http://tain.totalcodex.net/items/show/p ... l-soup-mwc
http://tain.totalcodex.net/items/show/r ... e-leveller
http://tain.totalcodex.net/items/show/quixotism-mwc
http://tain.totalcodex.net/items/show/m ... -trade-mwc
http://tain.totalcodex.net/items/show/a ... -the-beach
http://tain.totalcodex.net/items/show/s ... stones-mwc
http://tain.totalcodex.net/items/show/z ... orderlands
http://tain.totalcodex.net/items/show/a ... -doubt-mwc
http://tain.totalcodex.net/items/show/a ... wc-edition
http://tain.totalcodex.net/items/show/t ... iornin-mwc
http://tain.totalcodex.net/items/show/nure-onna-zakked
http://tain.totalcodex.net/items/show/z ... wc-dragons
http://tain.totalcodex.net/items/show/clueless-mwc
http://tain.totalcodex.net/items/show/w ... d-bre-unor
http://tain.totalcodex.net/items/show/i ... of-cavalry
http://tain.totalcodex.net/items/show/k ... ished-maps
http://tain.totalcodex.net/items/show/the-zak-pack
http://tain.totalcodex.net/items/show/r ... es-edition


Once you have downloaded these and checked them for bugs/glitches, report back here. We will begin work on our next project.

Also part of the assignment is to figure out which map you like best.
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Re: mapmaking team

Post by punkUser »

Next job, dtex every map that has yet to be done :D
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Re: mapmaking team

Post by Zaknafein »

punkUser wrote:Next job, dtex every map that has yet to be done :D
don't give my interns orders punk
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Re: mapmaking team

Post by juliocpaes »

Zaknafein,

I checked the plugin Quixotism, what specifically you're requesting?
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iron
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Re: mapmaking team

Post by iron »

julio, sorry to say it but I think Zak is having a bit of a joke at your expense.
...playing as long5hot on War Thunder
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Point
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Re: mapmaking team

Post by Point »

zak scares me.... be afraid be very afraid :)

as for map making and such ... after this world war ii stuff completes I am jumping over to aom (art of myth) things... I hope to spend a week on the tagset updating it to 1.72
if you would like to help script some of the maps let me know...

http://hl.udogs.net/files/Uploads/%20Us ... review.jpg

keep up the good work ... and dont let zak boss you around... ;)
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Re: mapmaking team

Post by Zaknafein »

Julio I was requesting you download each one and tell me which is your favorite. That was the assignment. After that is completed we can get to work on our next project.
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Re: mapmaking team

Post by juliocpaes »

Zaknafein wrote:Julio I was requesting you download each one and tell me which is your favorite. That was the assignment. After that is completed we can get to work on our next project.
Zaknafein,

download all of your plugins these will require much of my time, but for example, I liked the map quixotic. with due time, I'll check your list of maps.
when you have a project in mind, please share so I can say.
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juliocpaes
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Re: mapmaking team

Post by juliocpaes »

iron wrote:julio, sorry to say it but I think Zak is having a bit of a joke at your expense.
Ok Boss Iron. Thank you. I'll be more attentive. :wink:
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juliocpaes
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Re: mapmaking team

Post by juliocpaes »

Point wrote:zak scares me.... be afraid be very afraid :)

as for map making and such ... after this world war ii stuff completes I am jumping over to aom (art of myth) things... I hope to spend a week on the tagset updating it to 1.72
if you would like to help script some of the maps let me know...

http://hl.udogs.net/files/Uploads/%20Us ... review.jpg

keep up the good work ... and dont let zak boss you around... ;)
Hello Point,

Yes,I would like to help script some of the maps. :D
This "art of Myth" is very cool. these units will be available for Myth 2?
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Re: mapmaking team

Post by Zaknafein »

okay #1 tool of zak's mapmaking team! is chaos:
http://tain.totalcodex.net/items/show/chaos-osx

and untag:
http://tain.totalcodex.net/items/show/untag-51-mac


next we are going to extract one of each multiplayer mesh from this plugin:
http://mirrors.orderofhpak.com/Creation/TheSeventhGod/

using chaos and untag! Okay so you untag the level pack, then add units to the meshes you want to extract (reg units obviously), then open chaos and extract those meshes. As I said, do one of each multiplayer mesh. Once you have a chaos local folder of each multiplayer mesh with regular units, then combine them all into one folder (all the tags in the same appropriate folders).

Once that is done we can get to work making our new plugin! I have some plans to use your scripting skills in a couple of ffas. Let me know if you have any trouble.
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Re: mapmaking team

Post by juliocpaes »

Hi Zakneifen,

Yes.

I already have the tools "chaos" and "Untag" for PC Win.

I'll check the multiplayer mesh from this plugin:
http://mirrors.orderofhpak.com/Creation/TheSeventhGod/, try to do the extractions, please wait.
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