but the extensions aren't allowed...
Code: Select all
2011-06-24 23:50:52
Myth II Build 374 running under Modern Windows 6.010000 ----------------------------------------------
Loading poweruser.txt... not found.
Scanning for software devices...
Found 1 to use
Scanning for Direct3D devices...
Found 1 to use
Scanning for DirectX 11 devices...
Found adapter: Intel(R) HD Graphics
Found 1 to use
Scanning for 3Dfx devices...
Found 0 to use
Scanning for OpenGL devices...
Found 1 to use
Intel(R) HD Graphics | Intel | OpenGL 2.1
Initialized for DirectSound3D using COM
Loading Patch Files...
Patch 1.2
Patch MariusNet
Patch 1.3
Patch 1.4
Patch 1.4 Interface
Patch 1.5
Patch 1.7 Templates
Loading Patch Files Succeeded
Warning: Unable to find cutscene 'prologue'.
Establishing connection with metaserver at myth.mariusnet.com:6321...
Connected.
Running OpenGL at 1280 x 720 (VSync ON)
Starting mesh "Proving Grounds"...
Using 1.7.1 gameplay...
OpenGL: initialized with ErasePreviousFrame=0, Use32BitTextures=1, UseAppleClientStorage=1, UseDepthTest=1, UseShaders=1, UpdateCMapChunked=1
Quitting networked game...
Running OpenGL at 1280 x 720 (VSync ON)
Starting mesh "Proving Grounds"...
Using 1.7.1 gameplay...
OpenGL: initialized with ErasePreviousFrame=0, Use32BitTextures=1, UseAppleClientStorage=1, UseDepthTest=1, UseShaders=1, UpdateCMapChunked=1
Quitting networked game...
Running OpenGL at 1280 x 720 (VSync ON)
Starting mesh "Killing Grounds"...
Using 1.7.1 gameplay...
OpenGL: initialized with ErasePreviousFrame=0, Use32BitTextures=1, UseAppleClientStorage=1, UseDepthTest=1, UseShaders=1, UpdateCMapChunked=1
Quitting networked game...
Running OpenGL at 1280 x 720 (VSync ON)
Starting mesh "Killing Grounds"...
Using 1.7.1 gameplay...
OpenGL: initialized with ErasePreviousFrame=0, Use32BitTextures=1, UseAppleClientStorage=1, UseDepthTest=1, UseShaders=1, UpdateCMapChunked=1
Quitting networked game...
Running OpenGL at 1280 x 720 (VSync ON)
Starting mesh "Killing Grounds"...
Using 1.7.1 gameplay...
OpenGL: initialized with ErasePreviousFrame=0, Use32BitTextures=1, UseAppleClientStorage=1, UseDepthTest=1, UseShaders=1, UpdateCMapChunked=1
Quitting networked game...
Running OpenGL at 1280 x 720 (VSync ON)
Starting mesh "Killing Grounds"...
Using 1.7.1 gameplay...
OpenGL: initialized with ErasePreviousFrame=0, Use32BitTextures=1, UseAppleClientStorage=1, UseDepthTest=1, UseShaders=1, UpdateCMapChunked=1
Quitting networked game...
Running OpenGL at 1280 x 720 (VSync ON)
Starting mesh "Proving Grounds"...
Using 1.7.1 gameplay...
OpenGL: initialized with ErasePreviousFrame=0, Use32BitTextures=1, UseAppleClientStorage=1, UseDepthTest=1, UseShaders=1, UpdateCMapChunked=1
Quitting networked game...
Running OpenGL at 1280 x 720 (VSync ON)
Starting mesh "Proving Grounds"...
Using 1.7.1 gameplay...
OpenGL: initialized with ErasePreviousFrame=0, Use32BitTextures=1, UseAppleClientStorage=1, UseDepthTest=1, UseShaders=1, UpdateCMapChunked=1
Quitting networked game...
Running OpenGL at 1280 x 720 (VSync ON)
Starting mesh "If I Had a Trow..."...
Using 1.7.2 gameplay...
OpenGL: initialized with ErasePreviousFrame=0, Use32BitTextures=1, UseAppleClientStorage=1, UseDepthTest=1, UseShaders=1, UpdateCMapChunked=1
Quitting networked game...
Running OpenGL at 1280 x 720 (VSync ON)
Starting mesh "Gyre in the Wabe"...
Using 1.7.2 gameplay...
OpenGL: initialized with ErasePreviousFrame=0, Use32BitTextures=1, UseAppleClientStorage=1, UseDepthTest=1, UseShaders=1, UpdateCMapChunked=1
Quitting networked game...
Running OpenGL at 1280 x 720 (VSync ON)
Starting mesh "Gimble in the Wabe"...
Using 1.7.2 gameplay...
OpenGL: initialized with ErasePreviousFrame=0, Use32BitTextures=1, UseAppleClientStorage=1, UseDepthTest=1, UseShaders=1, UpdateCMapChunked=1
Quitting networked game...
Running OpenGL at 1280 x 720 (VSync ON)
Starting mesh "Proving Grounds"...
Using 1.7.2 gameplay...
OpenGL: initialized with ErasePreviousFrame=0, Use32BitTextures=1, UseAppleClientStorage=1, UseDepthTest=1, UseShaders=1, UpdateCMapChunked=1
Quitting networked game...
Disconnecting from metaserver.
Warning: Unable to find cutscene 'prologue'.
Replaying film "Last Recording" ...
Running OpenGL at 1280 x 720 (VSync ON)
Starting mesh "Proving Grounds"...
Using 1.7.2 gameplay...
OpenGL: initialized with ErasePreviousFrame=0, Use32BitTextures=1, UseAppleClientStorage=1, UseDepthTest=1, UseShaders=1, UpdateCMapChunked=1
Quitting replay...
Warning: Unable to find cutscene 'prologue'.
Establishing connection with metaserver at myth.mariusnet.com:6321...
Connected.
Running OpenGL at 1280 x 720 (VSync ON)
Starting mesh "Caer Cadarn (Light)" with 1 plugin...
Caer_Cadarn
Using 1.7.1 gameplay...
OpenGL: initialized with ErasePreviousFrame=0, Use32BitTextures=1, UseAppleClientStorage=1, UseDepthTest=1, UseShaders=1, UpdateCMapChunked=1
Quitting networked game...
Running OpenGL at 1280 x 720 (VSync ON)
Starting mesh "Acts of Piety" with 1 plugin...
Acts of Piety v1.0
Using 1.7.1 gameplay...
OpenGL: initialized with ErasePreviousFrame=0, Use32BitTextures=1, UseAppleClientStorage=1, UseDepthTest=1, UseShaders=1, UpdateCMapChunked=1
Quitting networked game...
Running OpenGL at 1280 x 720 (VSync ON)
Starting mesh "Acts of Cruelty" with 1 plugin...
Acts of Piety v1.0
Using 1.7.1 gameplay...
OpenGL: initialized with ErasePreviousFrame=0, Use32BitTextures=1, UseAppleClientStorage=1, UseDepthTest=1, UseShaders=1, UpdateCMapChunked=1
Quitting networked game...
Running OpenGL at 1280 x 720 (VSync ON)
Starting mesh "Lichen Unto Death (Dark) õ.õ" with 1 plugin...
Lichen_Final
Using 1.7.2 gameplay...
OpenGL: initialized with ErasePreviousFrame=0, Use32BitTextures=1, UseAppleClientStorage=1, UseDepthTest=1, UseShaders=1, UpdateCMapChunked=1
Myth Crashed: EXCEPTION_ACCESS_VIOLATION
Attempting Stack Trace...
0 0x081cb764 ? + 0x0000 (?:0)
1 0x00482b23 _fill_rectangle_opengl + 0x000d (myth2code\hardware\opengl\render_opengl.c:2584)
2 0x00493ca4 _fill_rectangle_clipped + 0x02ac (myth2code\bitmap_drawing.c:1089)
3 0x004cb5e3 _hardware_setpixel + 0x000d (myth2code\overhead_map.c:1047)
4 0x004cd60e _rasterize_monster_blips_hardware + 0x0022 (myth2code\overhead_map.c:1065)
5 0x004cdd57 _rasterize_overhead_map + 0x0079 (myth2code\overhead_map.c:1309)
6 0x0046b988 _rasterize_scene + 0x0028 (myth2code\render\render_rasterize.c:308)
7 0x00461ea3 _render_scene + 0x001d (myth2code\render\render.c:155)
8 0x004a4124 _rasterize_myth + 0x001c (myth2code\main.c:1265)
9 0x004a4f53 _idle_myth + 0x00cd (myth2code\main.c:1161)
10 0x004a78cd _main + 0x0073 (myth2code\main.c:376)
11 0x004ecb7f _WinMain@16 + 0x0011 (myth2code\shell_windows.c:273)
12 0x0051255f _WinMainCRTStartup + 0x0051 (crt0.c:251)
13 0x767e33ca ? + 0x0000 (?:0)
14 0x77189ed2 ? + 0x0000 (?:0)
15 0x77189ea5 ? + 0x0000 (?:0)
Stack Trace Complete
Recording Buffers Flushed
Saved Recording To 'Crash- Jun 25 03.21.17 2011'