More diversification in combat units or non-combatants

Talk about anything here.
Post Reply
User avatar
juliocpaes
Posts: 1263
Joined: Mon Feb 14, 2011 12:07 am
Location: Madrigal - Brazil
Contact:

More diversification in combat units or non-combatants

Post by juliocpaes »

Hello all,

More diversification in combat units or non-combatants:

I can not create units or scenarios, but I know there are people here who know. in my opinion, he wanted more combat units in the view of the medieval era, for example: For Myth 2 - Warriors, Bersekers armed with axe, or a villager armed with a scythe.
I ask the mapmaker (builders of units) to think fondly about this my petition. see photo attached, it would be a great diversification as well.

:roll:
Attachments
warrior axe.
warrior axe.
article-0-02E58E2C000005DC-913_468x589.jpg (116.69 KiB) Viewed 617 times
Graydon
Posts: 1605
Joined: Sun Mar 21, 2004 5:10 pm

Re: More diversification in combat units or non-combatants

Post by Graydon »

If you look into the plugin "Homeland" and "Homeland II" by Creation you'll find some "northmen" units that look very similiar to that warrior in the picture. They're not horse riders, but sort of norse/viking looking warriors. Some other enemy units in those plugins are cool too, sort of like other versions of Stygian Knights, but slightly more badass looking.

http://mirrors.orderofhpak.com/Creation ... urmaps.php
Image
User avatar
juliocpaes
Posts: 1263
Joined: Mon Feb 14, 2011 12:07 am
Location: Madrigal - Brazil
Contact:

Re: More diversification in combat units or non-combatants

Post by juliocpaes »

Graydon,

Yeah! I loved playing plugin "Homeland" and "Homeland II;

but, I want is warrior, bersekers or Viking armed with axes. (very badass).

:mrgreen:
Post Reply