Map design considerations
Map design considerations
Has anyone written-up thoughts/philosophy about considerations in map design? i.e.--considering symmetry vs asymmetry, defensibility of home/mid/other flags, use of water, etc.
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Re: Map design considerations
here's one article dating back to TFL days with some comments.
http://mythgraveyard.org/003596
less useful. http://mythgraveyard.org/003582
http://mythgraveyard.org/003596
less useful. http://mythgraveyard.org/003582
Re: Map design considerations
Interesting articles, thanks.
That 2nd one, that guy seems to rather dislike symmetrical starts/approaches.
That 2nd one, that guy seems to rather dislike symmetrical starts/approaches.
For manuals and tips about Myth, visit http://tinyurl.com/MythGuides
Re: Map design considerations
Yeah, it's not as analytical/thoughtful as the first one, but they are the only 2 I could locate. Pretty sure there are at least a couple more just can't seem to locate them. Then again, I could have just imagined them.jason_ac wrote:Interesting articles, thanks.
That 2nd one, that guy seems to rather dislike symmetrical starts/approaches.