In Fear Documentation = > Monster sequences-placeholder just say : Placeholder - This is, amazingly, a placeholder. ??????
i did not understand what it said
Fear-Monster sequences-placeholder
- juliocpaes
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Re: Fear-Monster sequences-placeholder
I believe this is-
the sequence you see in loathing when you add a new unit to a map. if nothing is specified here for a sequence I believe it just defaults to idle 1
you can use this to make it easier in map making to differentiate between units/monsters that look similar or heroes and such when placing on maps or scripting.
myth maybe only intended to use it for invisible units like mahir...
the sequence you see in loathing when you add a new unit to a map. if nothing is specified here for a sequence I believe it just defaults to idle 1
you can use this to make it easier in map making to differentiate between units/monsters that look similar or heroes and such when placing on maps or scripting.
myth maybe only intended to use it for invisible units like mahir...
if one does not learn from the failings of the past they are likely to suffer its return.
- juliocpaes
- Posts: 1263
- Joined: Mon Feb 14, 2011 12:07 am
- Location: Madrigal - Brazil
- Contact:
Re: Fear-Monster sequences-placeholder
Point wrote:I believe this is-
the sequence you see in loathing when you add a new unit to a map. if nothing is specified here for a sequence I believe it just defaults to idle 1
you can use this to make it easier in map making to differentiate between units/monsters that look similar or heroes and such when placing on maps or scripting.
myth maybe only intended to use it for invisible units like mahir...
"defaults to idle 1 "
This was the detail I need to know.
thanks