AI Neural Networks being used to generate HD/HQ images

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GodzFire
Posts: 1774
Joined: Wed Nov 02, 2005 8:37 pm

AI Neural Networks being used to generate HD/HQ images

Post by GodzFire »

Game changing technological breakthrough, and something that could be used for Myth. Credit to Jon God: https://www.resetera.com/threads/ai-neu ... elf.88272/

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Jon God
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Re: AI Neural Networks being used to generate HD/HQ images

Post by Jon God »

http://hl.udogs.net/files/Quick%20Uploa ... boring.png

Not bad, not bad.

It might be a nice tool to make higher res sprites for third party plugins, where the original assets no longer exist.... WWII?
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Point
Posts: 1804
Joined: Mon Mar 22, 2004 12:58 pm

Re: AI Neural Networks being used to generate HD/HQ images

Post by Point »

well I have already replaced all the wwii units with much higher res and sequenced renders... pulling them out for just a smaller tagset instead of the larger wAvA total conversion... would be an easy task... though the tagset does replace most wwii units on maps if active.
if one does not learn from the failings of the past they are likely to suffer its return.
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Deceiver
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Re: AI Neural Networks being used to generate HD/HQ images

Post by Deceiver »

any news regarding this? :)
Thank you all for keeping one of the greatest Mac games ever created, alive.
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