Post your MYTH screenshot of the day...
Re: Post your MYTH screenshot of the day...
nice looking bombs, just need a related 'projectile sprite or something to make the ground look like the bomb dropped into the ground.
Re: Post your MYTH screenshot of the day...
Reckon that'd be better achieved with a large 'decal' style dtex... You'd be hard pressed to get a collection sprite stain big enough (there's a max dimension, relatively small) to look realistic compared to the size of those bombs.
Re: Post your MYTH screenshot of the day...
oh yeah if you can do moveable dtexs that would be awesome. i am not that familiar with how they work so with my limited mapmaking knowledge i was trying to think of a way to show rubble/crater-like effects on the ground without having to embed them as part of the colormap.
then again, the appearance of the rubble/crater detritus would vary depending on the type or terrain the bomb was sticking out of, so having one texture/sprite might not be practical anyways - might need a whole collection - one for grass, one for sand, one for water, one for rocks, one for cobblestone/street, etc.
then again, the appearance of the rubble/crater detritus would vary depending on the type or terrain the bomb was sticking out of, so having one texture/sprite might not be practical anyways - might need a whole collection - one for grass, one for sand, one for water, one for rocks, one for cobblestone/street, etc.
Re: Post your MYTH screenshot of the day...
could do it with a scenery item placed at the same location of the model... set the scenery item to detonate at start of the game and vary the results of what it leaves behind... craters debri etc...
if one does not learn from the failings of the past they are likely to suffer its return.
Re: Post your MYTH screenshot of the day...
doh. i hadn't realized the bombs were models. if you are adding them manually to the map that opens up a lot more possibilities.
never mind.
never mind.
Re: Post your MYTH screenshot of the day...
a little warfare axis vs allies action on carlinho's carenten map...
a little wAvA action on fury's Heroes remembered map 13 autumns
a little wAvA action on fury's Heroes remembered map 13 autumns
if one does not learn from the failings of the past they are likely to suffer its return.
Re: Post your MYTH screenshot of the day...
Where can I download those???
Re: Post your MYTH screenshot of the day...
wAvA is still in testing will be at the tain soon though...
if one does not learn from the failings of the past they are likely to suffer its return.
Re: Post your MYTH screenshot of the day...
if one does not learn from the failings of the past they are likely to suffer its return.
Re: Post your MYTH screenshot of the day...
I've been busy lately, thought I'd share some.
http://www.dropbox.com/gallery/1557969/ ... x?h=9aa6e0
*whistles*
I'm Jon God, and I approve this message.
http://www.dropbox.com/gallery/1557969/ ... x?h=9aa6e0
*whistles*
I'm Jon God, and I approve this message.
PSN: Jon_God
XBL: J0N GOD
Re: Post your MYTH screenshot of the day...
wow! very busy!!!
amazing work Jon!!
amazing work Jon!!
Re: Post your MYTH screenshot of the day...
wow looks great.
only problem is I don't see any zombies in any of those pictures. ::crosses arms, looks sternly at jongod
btw, what's the name of the map/plugin with the viking ship? i remember playing it (think it has some insanely huge waves too if i remember right) but can't remember the name.
only problem is I don't see any zombies in any of those pictures. ::crosses arms, looks sternly at jongod
btw, what's the name of the map/plugin with the viking ship? i remember playing it (think it has some insanely huge waves too if i remember right) but can't remember the name.
Re: Post your MYTH screenshot of the day...
I thought it was the seven god, but then I can't remember seeing this cool models on TSG either...