Myrd wrote:ThreeTigerSilverWind wrote:
It's too bad the second (or was it third?) level in Freedom II keeps crashing. Do you have a fix for that level? I believe it was the training academy level.
Is it a hard crash to the desktop or just back to the main menu?
It is a hard crash to the desktop. I'll post the crash log here:
2011-07-28 16:35:12
Myth II Build 374 running under Modern Windows 5.010000 ----------------------------------------------
Loading poweruser.txt... not found.
Scanning for software devices...
Found 1 to use
Scanning for Direct3D devices...
Found 1 to use
Scanning for 3Dfx devices...
Found 0 to use
Scanning for OpenGL devices...
Found 1 to use
ATI Mobility Radeon X1400 x86/SSE2 | ATI Technologies Inc. | OpenGL 2.0
Initialized for DirectSound3D using COM
Loading Patch Files...
Patch 1.2
Patch MariusNet
Patch 1.3
Patch 1.4
Patch 1.4 Interface
Patch 1.5
Patch 1.7 Templates
Jon God's Bungie Map TexturesB5
Loading Patch Files Succeeded
Warning: Unable to find cutscene 'prologue'.
Running OpenGL at 1680 x 1050
Starting mesh "|bPrologue|p"...
Using 1.7.2 gameplay...
OpenGL: initialized with ErasePreviousFrame=0, Use32BitTextures=1, UseAppleClientStorage=1, UseDepthTest=1, UseShaders=1, UpdateCMapChunked=1
Running OpenGL at 1680 x 1050
Starting mesh "The Trek Through Dunsinane"...
Using 1.7.2 gameplay...
OpenGL: initialized with ErasePreviousFrame=0, Use32BitTextures=1, UseAppleClientStorage=1, UseDepthTest=1, UseShaders=1, UpdateCMapChunked=1
Running OpenGL at 1680 x 1050
Starting mesh "Snowtill"...
Using 1.7.2 gameplay...
OpenGL: initialized with ErasePreviousFrame=0, Use32BitTextures=1, UseAppleClientStorage=1, UseDepthTest=1, UseShaders=1, UpdateCMapChunked=1
Myth Crashed: EXCEPTION_ACCESS_VIOLATION
Attempting Stack Trace...
0 0x00404c58 __byte_swap_data + 0x0158 (corelibrary\cseries\byte_swapping.c:154)
1 0x00404de0 _byte_swap_data + 0x0010 (corelibrary\cseries\byte_swapping.c:66)
2 0x0044a0f0 _import_map_actions + 0x0050 (myth2code\map_actions\map_actions.c:1832)
3 0x004a9e38 _initialize_mesh_for_new_map + 0x0058 (myth2code\mesh.c:438)
4 0x004c6e9a _initialize_myth_for_new_map + 0x01d6 (myth2code\myth.c:544)
5 0x0f0060d4 ? + 0x0000 (?:0)
Stack Trace Complete
Recording Buffers Flushed
Saved Recording To 'Crash- Jul 28 16.54.11 2011'