The shades are blowing my mind dude. Re-envisioned better than I could've imagined them, that's for sure! I don't have an account over at the TW Forums, but saw your post:
Briarus wrote:Yes. They'll be playing the role of the leaders until the Fallen lords arrive. I don't know yet how to balance their power, cause I'd really like to make them powerfull as hell. But I don't want them to be able to wipe out the whole enemy army with one blast! On the other side, it would be really disappointing if they'd die from the first arrows of the legion. But that's the downside of the 1/man unit thing. I think M2TW mostly counts the odds on unit numbers, so if one of these guys gets surrounded by a lot of enemies, their high HP and armour or shield value will protect them for a while, but they'll still die rather fast!
This wouldn't be far off from how Myth actually is... the best tactics for a shade were to take a line of maybe 3 or so warriors, stagger them so they're not close and not dream-targets, such that by the time the first one has arrived and engaged and then died, the other 2 are on top of him engaging... at which point you rush your mob in and surround the bastard before he gets a chance to kill your other 2 guys and dream your whole army. If you failed to approach them like this, they WOULD devistate your entire army with one attack, and force you to start the level over. In regards to balance, I think you've more or less nailed it, despite saying/thinking it's a problem
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