Posted: Sun May 28, 2006 4:40 pm
Point, your plugin looks really cool! *raises thumb*
Da Cid/William Wallet: This plugin looks like its going to be really good. I can hear what they're saying now!
The Watcher: Defeat is inevitable, Rabican! Surrender while you still can! Hahahahahahaha!
Rabican: At least I don't wear stupid sandals like you!
The Watcher: How dare you! *casts Hellfire on poor Rabican*
Now for an update on my own plugin- I've started scripting on my "cutscene" level and have made 3 units flicker on and off. I'm feeling very proud of myself, because this is my first attempt at scripting...ever. :p
I may finish the "cutscene" level and gather it up into a single plugin and release it. The final plugin will be 6 levels plus 2 "cutscene" levels. This could take a while, and it would be cruel to keep y'all waiting. So, as soon as Prologue is ready, I'll put it into a plugin and release it. It will be a taster of things to come.
Edit: They may also be a secret level, but I can't think of a way to squeeze it in with the other meshes.
Da Cid/William Wallet: This plugin looks like its going to be really good. I can hear what they're saying now!
The Watcher: Defeat is inevitable, Rabican! Surrender while you still can! Hahahahahahaha!
Rabican: At least I don't wear stupid sandals like you!
The Watcher: How dare you! *casts Hellfire on poor Rabican*
Now for an update on my own plugin- I've started scripting on my "cutscene" level and have made 3 units flicker on and off. I'm feeling very proud of myself, because this is my first attempt at scripting...ever. :p
I may finish the "cutscene" level and gather it up into a single plugin and release it. The final plugin will be 6 levels plus 2 "cutscene" levels. This could take a while, and it would be cruel to keep y'all waiting. So, as soon as Prologue is ready, I'll put it into a plugin and release it. It will be a taster of things to come.
Edit: They may also be a secret level, but I can't think of a way to squeeze it in with the other meshes.