Hi!
I have a Intel Mac runnig under Mac OSX 10.4.3
The game installs fine under 1.5.1, then it loads to menu, but I can not load any map...
Here is the log:
2006-03-22 13:21:29
Myth II Build 261 running under MacOS 1043 ----------------------------------------------
Scanning for software devices...
Found 1 to use
Scanning for OpenGL devices...
Found 1 to use
Loading Patch Files...
Patch 1.2
Patch 1.3
PlayMyth v1.2.1
PMI_Classic
Patch 1.4
Patch 1.4 Interface
Patch 1.5
Loading Patch Files Succeeded
Error: Warning in tag_files.c, line #1147: file_read_from_position() failed in tag_file_read()
Error: Warning in tag_files.c, line #1147: file_read_from_position() failed in tag_file_read()
Running OpenGL at 640 x 480, 16 bit
Error: Warning in tag_files.c, line #1147: file_read_from_position() failed in tag_file_read()
Error: Warning in preload_definitions.c, line #176: couldn't write read preload data for map l1
Starting mesh "Willow Creek"...
Error: Warning in tag_files.c, line #1147: file_read_from_position() failed in tag_file_read()
Running Software Screen #1 at 640 x 480, 16 bit
Error: Warning in tag_files.c, line #1147: file_read_from_position() failed in tag_file_read()
Error: Warning in preload_definitions.c, line #176: couldn't write read preload data for map l1
Starting mesh "Willow Creek"...
Closing Myth.
Both modes -software render and OpenGL do not work...
Is there any hope for the Myth II on my Mac?