Posted: Sat Mar 18, 2006 7:14 pm
After years of not playing Myth, I popped in my Myth II CD and got it working on Mac OS X with the 1.5.1 patch... awesome!
And now I'm trying to get the original Myth levels available in it. I put in my Myth CD, and followed the instructions for The Fallen Lords Soloplayer Mappack - I copied 'artsound.gor' and ran the 'Fallen Levels Artsound Patcher' and it saved 'Magma - The Fallen Levels v2' into my Myth II 'Plugins' folder, and I also copied 'cutscene.gor' from the CD into the cutscenes folder...
But I can't figure out how to get the Myth levels to be available in the game. Myth II still runs, and everything about it is Myth II... I don't see the original Myth levels available anywhere.
The 'Plugins' tab in the main Myth II screen is greyed out and nothing happens when I click on it. I figure I have to get into there to enable the TFL plugin, but how do I make the Plugins tab work?
EDIT: Ignore this post. I'm an idiot. I didn't realize I had to click the 'Plugins' button and make the plugin active before the tab will become active. Everything works fine now.
And now I'm trying to get the original Myth levels available in it. I put in my Myth CD, and followed the instructions for The Fallen Lords Soloplayer Mappack - I copied 'artsound.gor' and ran the 'Fallen Levels Artsound Patcher' and it saved 'Magma - The Fallen Levels v2' into my Myth II 'Plugins' folder, and I also copied 'cutscene.gor' from the CD into the cutscenes folder...
But I can't figure out how to get the Myth levels to be available in the game. Myth II still runs, and everything about it is Myth II... I don't see the original Myth levels available anywhere.
The 'Plugins' tab in the main Myth II screen is greyed out and nothing happens when I click on it. I figure I have to get into there to enable the TFL plugin, but how do I make the Plugins tab work?
EDIT: Ignore this post. I'm an idiot. I didn't realize I had to click the 'Plugins' button and make the plugin active before the tab will become active. Everything works fine now.