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Posted: Tue May 23, 2006 2:24 am
by carlinho
so i tried creating a plugin 133 mb size big with myth 1.5.2 both in a pc and a mac using the beta 1.5.2 build 164 and somehow it does but the game won't recognize it at all.
weird as I used to do plugins all the time with myth 1.4
and never had a problem.
do you think it's a size problem (133mb) although I've seen bigger plugins work
or maybe a problem with 1.5.2 ?
thanks!
Posted: Tue May 23, 2006 1:56 pm
by Pyro
carlinho wrote:so i tried creating a plugin 133 mb size big with myth 1.5.2 both in a pc and a mac using the beta 1.5.2 build 164 and somehow it does but the game won't recognize it at all.
weird as I used to do plugins all the time with myth 1.4
and never had a problem.
do you think it's a size problem (133mb) although I've seen bigger plugins work
or maybe a problem with 1.5.2 ?
thanks!
1.5.2 build 164? Do you mean build 276?
Posted: Tue May 23, 2006 9:42 pm
by Point
Same problem with many people lately .. 1.52 fear builds tags that say corupt and dont show in the online activate plug menus... not sure if 1.52 just tests for more things when building uses more strict enforcement or what but I have heard this same problem from at least 3 others and its the same with my latest tagset builds.
Posted: Tue May 23, 2006 11:05 pm
by Pyro
I heard (from Horus I believe) that it may be that the plugin has collections over 12MB and therefore causing that problem. And that build 277 will have that limit raised to 24MB. Don't hold me to that, but someone else could confirm it.
Posted: Tue May 23, 2006 11:17 pm
by Myrd
Pyro is correct. Your mesh is too big. 12megs = 100 submeshes (256x256 blocks). Do the math.
Posted: Wed May 24, 2006 1:01 am
by carlinho
ay ay ay...so I'll desperately wait for that 277 build!!!
when is it supposed to come out?
thanks guys!
Posted: Wed May 24, 2006 1:23 am
by Point
note his mesh wasnt 133 meg... his total tag size was...
carlino check your local if any collection tags are over 12meg take them out and try building the plug again... see if it shows then.
question is anyone succesfully creating plugs with pc fear 1.52
Posted: Wed May 24, 2006 1:36 am
by carlinho
pyro and myrd are correct Point, just took a 14 mb collection tag out and the plugin was created and it showed and played perfectly....
so I'll definitely wait for that build 277
Posted: Wed May 24, 2006 9:44 pm
by Pyro
Point wrote:question is anyone succesfully creating plugs with pc fear 1.52
Point, I've built a few plugins using PC Fear 1.5.2 with no problems. Do they just not show up for you? Maybe its a limitation thing like carlinho has. So maybe by build 277 you won't have that problem... depending what it is of course.