OOS

A forum for solving problems that might be encountered during installation, updating, or in game.
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Khadrelt
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OOS

Post by Khadrelt »

I downloaded 1.6 yesterday, and now EVERY saved game, even ones I just barely created using 1.6, goes OOS immediately upon starting.

There's nothing in my local folder to foul things up. I started a game in Willow Creek, saved it as soon as it started, and then opened that saved game. OOS.

It happened on both my Mac and my PC. Heres the myth log from the PC:

2007-02-09 12:16:55
Myth II Build 289 running under Modern Windows 5.010000 ----------------------------------------------
Scanning for software devices...
Found 1 to use
Scanning for Direct3D devices...
Found 1 to use
Scanning for 3Dfx devices...
Found 0 to use
Scanning for OpenGL devices...
Found 1 to use
Using GDI for Input
Mouse appears to have 3 buttons and 3 axes.
Initialized for DirectSound3D using COM
Loading Patch Files...
Patch 1.2
Patch 1.3
Patch 1.4
Patch 1.4 Interface
Patch 1.5
Loading Patch Files Succeeded
Warning: Unable to find cutscene 'prologue.smk'.
Running Direct3D at 1024 x 768, 16 bit
Starting mesh "Willow Creek"...
Starting mesh "Willow Creek"...
2007-02-09 12:17:31 OUT OF SYNC
OOS occurred at line 1006 in .\Myth2Code\myth.c - game time: 11
Quitting single player game...
Warning: Unable to find cutscene 'prologue.smk'.
Closing Myth.
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Tireces
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Post by Tireces »

Same problem here - PC classic version 289
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ozone
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Post by ozone »

Yes...I just checked this out and it is indeed happening in build 289.

However, it is not happening in build 287 so it must be something done after this.

:cry:
do it.
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ozone
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Post by ozone »

This doesnt appear to be happening on the Mac OSX build 289...
do it.
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Khadrelt
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Post by Khadrelt »

It's happening with both Myth II 1.6(Universal) on my Intel Mac and Myth II 1.6 on my G4.
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Myrd
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Post by Myrd »

Games saved with versions prior to 1.6 won't work. Saved games were never compatible between different versions of Myth II.

Though, if you saved a game using Myth II 1.6 Build 286, chances are - it might work on Myth II 1.6 289.

EDIT: However, if saved games saved using Build 289 go out of sync on Build 289, then there is a problem. :(

EDIT2: Hmm, I have confirmed that the above is in fact what happens. :( You'll have to hang in there without saving until we get the bug resolved.
morcarag
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Post by morcarag »

Just wanted to chime in and say that I too am experiencing this problem (along with my mysterious quitting after beating a level) on Mac OS X, intel with 1.6 Universal. I've never had any other version of Myth II installed on this mac.

Good luck hunting this bug down, and thanks for your efforts, they are very much appreciated!
Eddaweaver
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Post by Eddaweaver »

This problem is present on Windows Classic build 289 too.
Myrd
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Post by Myrd »

We have isolated and fixed the issue. Saved games saved on 1.6 should no longer go OOS. You can find the updated version of 1.6, Build 290, at the Tain.
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Khadrelt
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Post by Khadrelt »

Sweet. Thanks a ton, you guys are great.
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Baron LeDant
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Post by Baron LeDant »

How do you install 290? I just ran the installer for it when running 289 and I've gone OOS in the same way already.

Do I need to install 1.5.1, then build 290?
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Khadrelt
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Post by Khadrelt »

I just ran the intaller over the build 289 I already had installed and it worked fine.
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Myrd
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Post by Myrd »

Yeah, I've just confirmed that's its OK.

Make sure it says "Build 290" in the top left corner. If not, re-download and re-install. Also, make sure your local folder is empty (as this may also cause saved games to OOS), and it should work.
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Baron LeDant
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Post by Baron LeDant »

Well I had same OOS problems as I mentioned in previous post so I installed 1.5.1 then ran the build 290 installer. I'm still going OOS.

The main menu showed build 290 both times, I even deleted the previous 1.6 installer.

The only thing I've got in my local folder is my custom formations.
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Lugas
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Post by Lugas »

I think custom formations would cause OOS. Delete everything in your local folder.
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