TFL: Shouldn't red circles indicate impassable terrain?

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mackerm
Posts: 2
Joined: Sun Mar 11, 2007 6:35 pm
Location: Los Angeles

TFL: Shouldn't red circles indicate impassable terrain?

Post by mackerm »

When I click on a new position for units, there should be yellow circles to indicate flat ground, and red slashed circles to indicate deep water, steep terrain, etc. But with ProjectMagma's TFL, all I ever see are yellow circles.

Is this a known bug?
Zeph
Posts: 1019
Joined: Wed Apr 13, 2005 4:57 pm
Location: Montreal

Post by Zeph »

if you have soulless selected along with warriors for example and click on steep terrain, it will show yellow circle. Same for deep water with thralls..
mackerm
Posts: 2
Joined: Sun Mar 11, 2007 6:35 pm
Location: Los Angeles

Post by mackerm »

I was having the problem with normal units. Latest Macintosh version, by the way.
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Avatara
Posts: 137
Joined: Mon Aug 08, 2005 10:38 am
Location: Tokyo, Japan

Post by Avatara »

Are you talking about real TFL (patch 1.5) or vTFL in Myth 2 (and which version? What Zeph said is correct, but if it's happening only when you have warriors or zerks selected, something is wrong.
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