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OpenGL

Posted: Thu Mar 22, 2007 4:57 pm
by Floyd
for my next project, im going to be working closely with the diablo 2 expansion game, so i put it on my new intel mac. however when it gets to the main menu with openGL, it doesnt work, but when i do it with the low softwear pref. i works but looks crappy.

iknow this isnt about myth but this is the only forum i use, and help will be greatly appreciated if anyone knows how to get openGL to work for diablo2 on a 2GHz Intel Core 2Duo mac

Posted: Thu Mar 22, 2007 10:44 pm
by Killswitch
Not that this is much help, but according to Blizzard, OpenGL is out for D2 on ICBMs (intel chip based macs).

http://www.blizzard.com/support/?id=adt01939p

Posted: Fri Mar 23, 2007 12:02 pm
by Khadrelt
And I always thought that stood for Intercontinental Ballistic Missile. Silly me.

Anyway, like he said, OpenGL just isn't supported for Diablo II on intel Macs. But my copy runs just fine with software rendering.

Posted: Fri Mar 23, 2007 1:21 pm
by Lugas
I think the next patch will be a PPC build that fixes OpenGL mode.