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Multiplayer Crash

Posted: Sat Jun 30, 2007 1:48 pm
by Distant_whisper
Each time i'm in the game lobby before the game starts Myth 2 crashes. The screen goes black and than goes to the desktop, i did the 1.6 update so whats the deal

Posted: Sat Jun 30, 2007 2:59 pm
by Pyro
What OS are you on? What does your myth_log.txt say?

Posted: Sat Jun 30, 2007 6:55 pm
by Distant_whisper
Windows XP home

2007-06-30 15:09:59
Myth II Build 290 running under Modern Windows 5.010000 ----------------------------------------------
Scanning for software devices...
Found 1 to use
Scanning for Direct3D devices...
Found 1 to use
Scanning for 3Dfx devices...
Found 0 to use
Scanning for OpenGL devices...
Found 1 to use
Using GDI for Input
Mouse appears to have 2 buttons and 2 axes.
Initialized for DirectSound3D using COM
Loading Patch Files...
Patch 1.2
Patch MariusNet
Patch 1.3
Patch 1.4
Patch 1.4 Interface
Patch 1.5
Loading Patch Files Succeeded
Establishing connection with metaserver at myth.mariusnet.com:6321...
Connected.
Running OpenGL at 640 x 480, 16 bit
Starting mesh "Gimble in the Wabe"...
Myth Crashed.

Posted: Sat Jun 30, 2007 7:09 pm
by Myrd
Does it work in singleplayer?

Posted: Sat Jun 30, 2007 11:47 pm
by Distant_whisper
doesnt work in single player either. same crash the loading box goes white

Posted: Sun Jul 01, 2007 12:40 am
by Pyro
Have you tried to reinstall and reupdate to 1.6? Perhaps your Myth II CD is too scratched?

Posted: Sun Jul 01, 2007 3:57 am
by Eddaweaver
Have you tried changing the rendering mode to "Software" in the Preferences?

Posted: Sun Jul 01, 2007 6:17 pm
by iron
... or Direct3D? Also make sure 3D Sound is turned off in Myth's prefs.