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The Third Age of Myth, begun 2007-10-03

Posted: Wed Oct 03, 2007 11:33 pm
by Baak
The Third Age of Myth: Marius Net server, The Tain, Patch 1.7, the best stuff yet to come, etc.
  • ------------- Anything below this line is now history; good, bad or otherwise --- Anything above this line is where we are now and where we're going -------------
The Second Age of Myth: PlayMyth.net server, scattered download sites, Patch 1.4, 1.5, 1.6, etc.

The First Age of Myth: bungie.net server, The Mill, Patch 1.3, etc.

Re: The Third Age of Myth, begun 2007-10-03

Posted: Thu Oct 04, 2007 5:06 am
by princepawn-gru
Baak wrote:The Third Age of Myth: Marius Net server, The Tain, Patch 1.7, the best stuff yet to come, etc.
Amen.

Posted: Thu Oct 04, 2007 5:31 am
by Zeph
as long as we don't reach the wolf age im fine with that

Re: The Third Age of Myth, begun 2007-10-03

Posted: Thu Oct 04, 2007 7:18 am
by Conner
Baak wrote:The Third Age of Myth: Marius Net server, The Tain, Patch 1.7, the best stuff yet to come, etc.
so when is the 1.7 patch going to be released? Is there any news about it? Web page or such? Just curious here (:

Posted: Thu Oct 04, 2007 10:31 am
by Dio
Perhaps on 1.7 they could get rid of the playmyth login..so it doesn't confuse noobs. :?

Posted: Thu Oct 04, 2007 11:16 am
by Doobie
always looking out for #1 eh Dio? ;)

Posted: Thu Oct 04, 2007 1:56 pm
by Cobalt 7
1.7? What is this exotic fruit, and what does it taste like?

On the list of things to take care of, removing Playmyth sounds pretty nice....of course getting the game to run Quicktime instead of .smk would also be great....

Posted: Thu Oct 04, 2007 5:54 pm
by Dio
shh Doob....some ppl don't know I am a noob.

Posted: Thu Oct 04, 2007 6:43 pm
by iron
1.7 kicked off as a result of this thread (strong language warning, cover childrens eyes while reading).

For those who don't want to read it, among all the flames were serious complaints about alleged gameplay changes. Some of them have proved to be true (ie bugs that have been introduced since 1.3) and quite a few were demonstrated to exist in 1.3 - its just that ppl forgot :) Heh, all those trow pathfinding bugs that ppl complained about early in the thread - yep, exactly the same in 1.3.

So ... we decided to address the post 1.3 bugs _and_ in an astonishing display of bravery, to address some of the Bungie bugs as well. Blame ducky & Tai if it doesn't work out!

We're also working on introducing a few other nice things in the update as well. Melekor's detail textures for one. Resizable overhead maps for high res displays for another. There's quite a few things on the list actually, all aimed at making the game's experience more enjoyable for the average player.

We're about mid-way through the dev process atm, but things aren't going as quickly as they were back in the old days. The level of enthusiasm & intensity isn't quite as high as it was, and our developers are coming & going with Real Life issues etc. I'm confident we'll get it done though - but please don't overload us with a ton of feature requests. We're doing what we can, but we really _do_ want to get it released before the next MWC starts on mnet ;)

Posted: Thu Oct 04, 2007 6:53 pm
by Hervard
Those detail textures look quite nice!

Posted: Thu Oct 04, 2007 7:11 pm
by Archer
iron wrote:Resizable overhead maps for high res displays
Will you marry me?

~J

Posted: Fri Oct 05, 2007 6:22 am
by Dio
Holy S#@& those textures looked freak'n sweet!
umm...WOW!

Posted: Fri Oct 05, 2007 10:53 am
by Khadrelt
iron wrote:1.7 kicked off as a result of this thread (strong language warning, cover childrens eyes while reading).
Hmm...Now I know why I don't peruse that forum...

Posted: Fri Oct 05, 2007 11:04 am
by vinylrake
Hervard wrote:Those detail textures look quite nice!
Yeah when I read that long-wished-for detail textures are going to actually be in 1.7 I just wet myself. A little.

Posted: Tue Oct 09, 2007 3:27 pm
by Khadrelt
iron wrote:Heh, all those trow pathfinding bugs that ppl complained about early in the thread...
What exactly is this infamous Trow pathfinding bug?