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editing projectile sizes?
Posted: Sat Oct 27, 2007 9:09 pm
by £N
Was wondering if it were possible to edit projectile sizes to reflect a modified object size? In this instance I have a unit that leaves part of itself after detonation, but it looks really weird because it doesn't reflect the new size of the object as edited in fear. Thanks, guys.
Posted: Sat Oct 27, 2007 10:55 pm
by lank
projectiles link to object tags just the same as units do. you can edit the scale of the projectiles in exactly the same way. i just recommend that you duplicate the objects your scaled projectiles will use in case other unscaled projectiles use the same object tags.
Posted: Mon Oct 29, 2007 3:14 pm
by £N
Thanks-- I appreciate the help
Posted: Mon Oct 29, 2007 6:22 pm
by £N
The problem was that the object tag in question had a generic name. Fixed now, thanks!