High res for WWII
High res for WWII
anybody started or did high res units for WWII?
on top of Santa's Head's units, did anybody released or is working on a higher res approach?
would anybody be interested in doing so?
on top of Santa's Head's units, did anybody released or is working on a higher res approach?
would anybody be interested in doing so?
haha
well, the Greek Plugin is on it's work.
Death's Avatar, Pompey, Gugusm and Jagman are in for the ride.
There's a lot to do, specially in making it fun.
But I always had in mind once I finished the Greek Plugin, to do a CARENTAN map with nice town models and tanks and new soldiers...specially different uniforms for americans and germans, and churches and destroyed houses...
so I'm not saying I'll start this right away...as I first need to finish the Greeks...
but here and there while I'm waiting for the guys to have more time for testing to work on the Greek plug and make it more fun to play
.. in the meantime, at least I want to plan ahead something different...
and jeeeez, I'm never, ever embarking on another plug by meself!!!
well, the Greek Plugin is on it's work.
Death's Avatar, Pompey, Gugusm and Jagman are in for the ride.
There's a lot to do, specially in making it fun.
But I always had in mind once I finished the Greek Plugin, to do a CARENTAN map with nice town models and tanks and new soldiers...specially different uniforms for americans and germans, and churches and destroyed houses...
so I'm not saying I'll start this right away...as I first need to finish the Greeks...
but here and there while I'm waiting for the guys to have more time for testing to work on the Greek plug and make it more fun to play
.. in the meantime, at least I want to plan ahead something different...
and jeeeez, I'm never, ever embarking on another plug by meself!!!
something like that was I thinking
imagine models where you could walk in, and post maybe a sniper on top of a church tower...
some new tanks, some new animated soldiers...
Of course I don't have the time or energy to undertake this myself
specially before finishing the Greek plug...
but if some of the few of us still making plugs join...
little by little....
who knows...?
imagine models where you could walk in, and post maybe a sniper on top of a church tower...
some new tanks, some new animated soldiers...
Of course I don't have the time or energy to undertake this myself
specially before finishing the Greek plug...
but if some of the few of us still making plugs join...
little by little....
who knows...?
yeah, I agree
I was thinking something more like this:
with open spaces for tanks and soldiers with rpg or bazookas to hide behind fences or inside destroyed houses.
where you can move freely with tanks in open spaces but need infantry to clear the houses / church
I don't have the time now...as I need to finish the Greek tag, I just was throwing a comment to see if anybody was doing something similar to maybe help with something
for example I did this morning this jagdpanther, from a model I had from the web, using Santa's head's tank elements...
I have no clue though if it will lag badly in high res....
takes a toll on a mac...not so sure yet on pc
anybody tested high res units online?
here's a demo, of course still not finished.
http://hl.udogs.net/files/Uploads/%20Us ... anther.mov
I remember point had all the tank models for WWII ...
and you zeph did more wwii maps than anybody here...hehe
wouldn't it be nice GRAY? a church with a tower from where to shoot?
and a railway bridge dividing the town in 2?
whatever, just had that in mind...
i'd better go out and have some beers and forget about it haha
I was thinking something more like this:
with open spaces for tanks and soldiers with rpg or bazookas to hide behind fences or inside destroyed houses.
where you can move freely with tanks in open spaces but need infantry to clear the houses / church
I don't have the time now...as I need to finish the Greek tag, I just was throwing a comment to see if anybody was doing something similar to maybe help with something
for example I did this morning this jagdpanther, from a model I had from the web, using Santa's head's tank elements...
I have no clue though if it will lag badly in high res....
takes a toll on a mac...not so sure yet on pc
anybody tested high res units online?
here's a demo, of course still not finished.
http://hl.udogs.net/files/Uploads/%20Us ... anther.mov
I remember point had all the tank models for WWII ...
and you zeph did more wwii maps than anybody here...hehe
wouldn't it be nice GRAY? a church with a tower from where to shoot?
and a railway bridge dividing the town in 2?
whatever, just had that in mind...
i'd better go out and have some beers and forget about it haha
The apostrophe should be replaced by %27 so the link doesn't break.carlinho wrote:http://hl.udogs.net/files/Uploads/%20Us ... anther.mov
Man, carl, you just can't stop yourself from wanting to make other ambitious stuff. Sounds like it would be fun to play.
WWII
I made the carentan color map several years ago... and have all the german and us uniformed soldiers including all the tanks and vehicles models for that one... just missing the buildings Warfare aVa folder... wouldnt be to hard to redo with higher resolution if higher res made any sense...
carlinho wrote:haha
well, the Greek Plugin is on it's work.
Death's Avatar, Pompey, Gugusm and Jagman are in for the ride.
There's a lot to do, specially in making it fun.
But I always had in mind once I finished the Greek Plugin, to do a CARENTAN map with nice town models and tanks and new soldiers...specially different uniforms for americans and germans, and churches and destroyed houses...
so I'm not saying I'll start this right away...as I first need to finish the Greeks...
but here and there while I'm waiting for the guys to have more time for testing to work on the Greek plug and make it more fun to play
.. in the meantime, at least I want to plan ahead something different...
and jeeeez, I'm never, ever embarking on another plug by meself!!!
if one does not learn from the failings of the past they are likely to suffer its return.