Myth III to Myth II port
- DarthRevan555
- Posts: 337
- Joined: Sun Jul 22, 2007 1:15 pm
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Myth III to Myth II port
I saw some screenshots of this by Gizmo
I came to ask how far is this to being completed
It looks real good.
If they haven't already been tweaked because the pictures were dated from 07
possibly to replace the Warriors in the 1st level with Hearthguardmen and the Shade in the Rod level with a green/red avatara for Sardonac.
I was also interested in helping out with this plugin. If I may?
I came to ask how far is this to being completed
It looks real good.
If they haven't already been tweaked because the pictures were dated from 07
possibly to replace the Warriors in the 1st level with Hearthguardmen and the Shade in the Rod level with a green/red avatara for Sardonac.
I was also interested in helping out with this plugin. If I may?
- DarthRevan555
- Posts: 337
- Joined: Sun Jul 22, 2007 1:15 pm
- Location: Seattle, WA
- Contact:
- DarthRevan555
- Posts: 337
- Joined: Sun Jul 22, 2007 1:15 pm
- Location: Seattle, WA
- Contact:
Even though I don't have the original cmaps nor my own copy of m3 (yet, will in about 2 days) I have started work on the first chapter (first 7 levels)
i'm having fun making it, even though i'm using cmaps i traced and heavily followed the originals using photoshop they look neat
NOTHING will discourage me from this
P.S anyone who has the m3 goodies mind extracting the movies for me? ?, its just in the m3 folder itself no fancy stuff required, I'd do it myself but i don't yet have it
i'm having fun making it, even though i'm using cmaps i traced and heavily followed the originals using photoshop they look neat
NOTHING will discourage me from this
P.S anyone who has the m3 goodies mind extracting the movies for me? ?, its just in the m3 folder itself no fancy stuff required, I'd do it myself but i don't yet have it
As far as i can remeber m3 cutsecenes were "rdy" stand-alone mpeg files view-able with f.i. quicktime app, right ?
btw m3 cutscene were rly..... um lets just say that they didnt look 2 well how about making in-game cutscenes based on m2 engine - maybe such stuff could be cooler... ?
btw m3 cutscene were rly..... um lets just say that they didnt look 2 well how about making in-game cutscenes based on m2 engine - maybe such stuff could be cooler... ?
"As long as a single one of us stands..."
- DarthRevan555
- Posts: 337
- Joined: Sun Jul 22, 2007 1:15 pm
- Location: Seattle, WA
- Contact:
- DarthRevan555
- Posts: 337
- Joined: Sun Jul 22, 2007 1:15 pm
- Location: Seattle, WA
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Heres a screenshot i took while playing "the nest" i made
http://www.deadreckoningstudios.com/Scr ... s/M3N1.bmp
didn't have the original cmap so i drew/traced a new one.
there some more just change the number of "M3N1" to M3N2 or N3 all the way to N7
http://www.deadreckoningstudios.com/Scr ... s/M3N1.bmp
didn't have the original cmap so i drew/traced a new one.
there some more just change the number of "M3N1" to M3N2 or N3 all the way to N7
Holy cow batman! I don't believe I've ever seen anyone post a 1920*1200 BMP before, not to mention 7 of themDarthRevan555 wrote:Heres a screenshot i took while playing "the nest" i made
http://www.deadreckoningstudios.com/Scr ... s/M3N1.bmp
didn't have the original cmap so i drew/traced a new one.
there some more just change the number of "M3N1" to M3N2 or N3 all the way to N7
- DarthRevan555
- Posts: 337
- Joined: Sun Jul 22, 2007 1:15 pm
- Location: Seattle, WA
- Contact: