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Problem Fixer
Posted: Fri May 08, 2009 10:58 pm
by Deqlyn
Any help would be awesome
Yes i understand fighting 240 units at once is a bad idea
Vids of both crashes
http://hl.udogs.net/files/Uploads/%20Us ... 0twice.zip
Logs of both crashes
http://hl.udogs.net/files/Uploads/%20Us ... 20Logs.zip
Re: Problem Fixer
Posted: Fri Jun 19, 2009 12:33 pm
by Deqlyn
Bump *stares down pyro* : )
Re: Problem Fixer
Posted: Fri Jun 19, 2009 2:37 pm
by Graydon
Maybe _some_ information about what the hell that post is about?
Expecting people to download films of bugs, watch them, and just 'figure out' where the bug is, is a pretty high expectation. Why not outline the bugs, how you think they occur etc etc.
Demanding stuff, I promise, will get you nowhere really fast.
Re: Problem Fixer
Posted: Fri Jun 19, 2009 5:21 pm
by Myrd
The films do not crash when viewed on 1.7 final.
Have you actually experienced crashes on 1.7 final? If not, then the bug has probably already been fixed.
Re: Problem Fixer
Posted: Fri Jun 19, 2009 7:38 pm
by Pyro
The first film crashes for me at the 22:45 mark. The other one does not and ends around 16 minutes into it. However when I view them, they are using 1.7 beta gameplay so I don't know if that plays a part. I'm using 1.7 Modern. The logs show you made them while on the 1.7 Public Beta 1.
Re: Problem Fixer
Posted: Thu Jun 25, 2009 12:31 pm
by Deqlyn
I havent tried on the complete 1.7. Basically the game crahses when you hit a certain point for no reason, with the log being added into this.Not much else I can tell you. I guess I was waiting on a final 1.7 but it did crash in the 1.7 beta. Not sure if there was much difference. It didnt do it before Pyro added his latest script regarding Wraiths : )
Thanks for looking into this again. Ill try and get a group together and play.
Re: Problem Fixer
Posted: Thu Jun 25, 2009 1:28 pm
by Pyro
That script was added long ago! If you want this resolved you need to make it crash with 1.7. Since it crashed on a beta, no one is going to really put much effort into finding out why because it could have been fixed with 1.7.
Re: Problem Fixer
Posted: Fri Jun 26, 2009 12:04 pm
by Deqlyn
Alright maybe ill play myth if your lucky and get some people to play. AOE2 is just so much better...
Re: Problem Fixer
Posted: Fri Jun 26, 2009 4:49 pm
by Graydon
Deqlyn wrote:AOE2 is just so much better...
RTS is better than RTT???
What've
you been smoking?
Re: Problem Fixer
Posted: Sat Jun 27, 2009 10:27 am
by haravikk
Graydon wrote:Deqlyn wrote:AOE2 is just so much better...
RTS is better than RTT???
What've
you been smoking?
That and even for an RTS, AOE2 is utter crap.
Re: Problem Fixer
Posted: Sat Jun 27, 2009 5:03 pm
by Melekor
Hey, AOE2 is a great game. AOE1 as well. I spent hundreds of hours playing each. (And more time playing Starcraft than both AOEs combined.)
I wouldn't compare them to Myth though. Saying AOE is better than Myth is like saying Tetris is better than Mario, or that Apples are better than Oranges.
Re: Problem Fixer
Posted: Sun Jun 28, 2009 7:52 pm
by Myrd
Melekor wrote:Saying AOE is better than Myth is like saying Tetris is better than Mario, or that Apples are better than Oranges.
Oranges are better than Apples.
Re: Problem Fixer
Posted: Mon Jun 29, 2009 9:02 am
by haravikk
Melekor wrote:Hey, AOE2 is a great game. AOE1 as well. I spent hundreds of hours playing each. (And more time playing Starcraft than both AOEs combined.)
I enjoyed AOE1 for a while, but eventually got bored of it. AOE2 has always felt like exactly the same thing with prettier graphics and more complexity (which IMO isn't a good thing, it just takes more learning before you can play effectively).
Plus in AOE2 the multiplayer is 99% archer's blood games which have to be the single most abhorent multiplayer game-type I've ever encountered. I'd rather play FPS rocket matches in cubes all day
Hell, even Myth's deathmatch option is better than archer's blood, as you still have to use your troops semi-effectively to get points.
Re: Problem Fixer
Posted: Mon Jun 29, 2009 12:05 pm
by Deqlyn
aoe2 relies more on strategy. they also have alot of custom stuff with no build that i play which makes it like RTT. So I mean as fun as gimble is the 36579145 and a half time. theres more variables in aoe2 which i like. and i havent played it in years. myth to me has become too predictable.
Not to mention RISK AOE2 is very fun.
EDIT: Not to mention you can get an AOE2 game in seconds with over 1500 something odd players. Unlike Myth where you wait for 20 minutes to get a game then someone suicides. Oranges are better than apples, im with you myrd.
Re: Problem Fixer
Posted: Mon Jun 29, 2009 12:29 pm
by Myrd
It would be nice to get 1500 people playing Myth..