This one is for the script gurus out there -
on the HUNTING gametype is there any way to write a script that would reduce your score to 0? This is to force cooperative gameplay in a hunting gametype for jon god's derelict plug.
Thanks!
multiplayer triggers upon dying?
Re: multiplayer triggers upon dying?
Im not sure but I doubt there is an easy way to script this. Who would win?
Maybe you can make the horde of monsters NOT hunting targets, and just have a few mega monsters mixed in who are. 1 single unit would have a really tough time and would have to coop to get through the hordes, and race to kill the really tough targets. Just an idea.
Maybe you can make the horde of monsters NOT hunting targets, and just have a few mega monsters mixed in who are. 1 single unit would have a really tough time and would have to coop to get through the hordes, and race to kill the really tough targets. Just an idea.
Re: multiplayer triggers upon dying?
Why would you want to set it to 0? What am I missing?
Re: multiplayer triggers upon dying?
More info is needed before I warrant a reply.
Re: multiplayer triggers upon dying?
I actually think I found a use for it, though not in the normal infection gametype.
Infected however might make good use of it.
Infected however might make good use of it.
PSN: Jon_God
XBL: J0N GOD