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health regenerating unit

Posted: Wed Oct 13, 2010 11:24 am
by carlinho
ok, forgive my alzheimer...
I already did this several times but now can't remember how....

how did you do a unit that regenerates health automatically after a certain a amount of time?
sorry, I can't remember....sigh....

Re: health regenerating unit

Posted: Wed Oct 13, 2010 5:31 pm
by Jon God
Depending on the factors, all you would need is a unit control, select the units, then raise health faction by some small amount, then make it activate every so often, like 1sec or 2. I've not tried this, but you could probably set it to never stop activating, and put it to have a 1 second activation time.

Re: health regenerating unit

Posted: Wed Oct 13, 2010 10:27 pm
by carlinho
for solos it works, but for multiplayers, on body count?
how would you do? a geom filter to check units on map and then the unit control to them?

so that way every single unit keeps regenerating?

is there a way to do it with the object? or in fear?

Re: health regenerating unit

Posted: Thu Oct 14, 2010 4:01 am
by Jon God
carlinho wrote:for solos it works, but for multiplayers, on body count?
how would you do? a geom filter to check units on map and then the unit control to them?

so that way every single unit keeps regenerating?

is there a way to do it with the object? or in fear?
As long as it keeps looping, I don't see why it wouldn't work in multiplayer.