Plugins Failing

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cayuse
Posts: 4
Joined: Sat Oct 08, 2011 7:57 pm

Plugins Failing

Post by cayuse »

Some, but not all of my plugins fail to play.

For example, any level from "The Fallen Levels v2", and the "Comp_P.O.W. Rescue Mission"

There is no error, the level appears to load, (blue bar fills up) and then I am immediately dumped back to the main menu.

This is a fresh install with 1.7.2, OSX 10.6.8.

Is something broken in the latest builds that requires these plugs to get an update?

Any help appreciated,
Dave
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Pyro
Bug Finder Extraordinaire
Posts: 4751
Joined: Sun Mar 21, 2004 2:14 pm
Location: Texas

Re: Plugins Failing

Post by Pyro »

Check your local folder found in your Myth II folder. Is it empty? If not, what subfolders are in there? If it is empty then go to your Myth II folder and find the myth_log TXT file. Copy/paste the contents of it here.

Nothing has changed in the Myth updates that would require to update any plugin.
cayuse
Posts: 4
Joined: Sat Oct 08, 2011 7:57 pm

Re: Plugins Failing

Post by cayuse »

i will do these separately, because they seem to be large.


2011-10-08 20:49:43
Myth II 32-Bit |iUniversal|p Build 374 running under MacOS 1068 (Intel) ----------------------------------------------
Loading poweruser.txt... not found.
Scanning for software devices...
Found 1 to use
Scanning for OpenGL devices...
Found 1 to use
ATI Radeon X1600 OpenGL Engine | ATI Technologies Inc. | OpenGL 2.0
Loading Patch Files...
Patch 1.2
Patch MariusNet
Patch 1.3
Patch 1.4
Patch 1.4 Interface
Patch 1.5
Patch 1.7 Templates
Loading Patch Files Succeeded
Warning: Unable to find cutscene 'prologue.mov'.
Running OpenGL at 1440 x 900 (VSync ON)
Starting mesh "|bthe Camp:|i P.O.W. Rescue Mission|p" with 1 plugin...
the Camp_P.O.W. Rescue Mission
Using 1.7.2 gameplay...
OpenGL: initialized with ErasePreviousFrame=0, Use32BitTextures=1, UseAppleClientStorage=1, UseDepthTest=1, UseShaders=1, UpdateCMapChunked=1
Error: File system Open in /Myth/Myth2Code/definitions.c, line #507: couldn't read header for scenery definition 'sors'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #507: couldn't read header for object definition 'wwcs'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #507: couldn't read header for collection reference definition 'wwis'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: scenery definition postprocess failed on '00 WWI Crates (OZ)'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #507: couldn't read header for scenery definition 'wwsp'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #507: couldn't read header for scenery definition 'wwso'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #507: couldn't read header for scenery definition 'tatr'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #507: couldn't read header for scenery definition 'grsd'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #507: couldn't read header for scenery definition 'soms'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #507: couldn't read header for projectile definition 'sode'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: projectile group definition postprocess failed on '01 outhouse pieces PLUS'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: scenery definition postprocess failed on '01 outhouse PLUS'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #507: couldn't read header for collection definition 'sold'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: monster definition postprocess failed on '00 Soldier (SoLo)'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #507: couldn't read header for collection reference definition 'soba'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: unit definition postprocess failed on '00 Soldier (SoLo)'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #507: couldn't read header for projectile definition 'sotk'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: monster definition postprocess failed on '00 wolf(oz)'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: unit definition postprocess failed on '00 wolf(oz)'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #507: couldn't read header for collection definition 'sosi'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #507: couldn't read header for object definition 'sood'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: monster definition postprocess failed on '00 campsolo(heal_Shgn)bad'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #507: couldn't read header for collection reference definition 'sogw'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: unit definition postprocess failed on '00 campsolo(Heal)'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #507: couldn't read header for collection definition 'sohg'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #507: couldn't read header for object definition 'sood'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: monster definition postprocess failed on '00 campsolo(Hvmg)bad'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #507: couldn't read header for collection reference definition 'sogf'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: unit definition postprocess failed on '00 campsolo(Hvmg)'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #507: couldn't read header for collection definition 'sogr'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #507: couldn't read header for object definition 'sood'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: monster definition postprocess failed on '00 campsolo(NADER)bad'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #507: couldn't read header for collection reference definition 'sogi'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: unit definition postprocess failed on '00 campsolo(NADER)'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #507: couldn't read header for collection definition 'sorp'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #507: couldn't read header for object definition 'sood'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: monster definition postprocess failed on '00 campsolo(RPG)bad'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #507: couldn't read header for collection reference definition 'sobp'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: unit definition postprocess failed on '00 campsolo(RPG)'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #507: couldn't read header for collection definition 'fica'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #507: couldn't read header for object definition 'fico'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: monster definition postprocess failed on '00 Field Cannon_WWII(bad)'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #507: couldn't read header for collection reference definition 'ficr'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: unit definition postprocess failed on '00 Field Cannon(bad)'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #507: couldn't read header for collection definition 'sold'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #507: couldn't read header for object definition 'sood'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: monster definition postprocess failed on '00 campsolo(Basic)bad'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #507: couldn't read header for collection reference definition 'soba'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: unit definition postprocess failed on '00 campsolo(Basic)'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #507: couldn't read header for collection definition 'sold'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: monster definition postprocess failed on '00 Soldier (OZGHOST)'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #507: couldn't read header for collection definition 'sold'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: collection reference definition postprocess failed on '00 Soldier (ozghost)'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: unit definition postprocess failed on '00 campsolo(ozghost)'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #507: couldn't read header for collection definition 'sold'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: monster definition postprocess failed on '00 Soldier (OZGHOST)'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #507: couldn't read header for collection definition 'sold'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: collection reference definition postprocess failed on '00 Soldier (ozghost)'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: unit definition postprocess failed on '00 campsolo(ozghost)'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #507: couldn't read header for collection definition 'sold'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: monster definition postprocess failed on '00 Soldier (OZGHOST)'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #507: couldn't read header for collection definition 'sold'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: collection reference definition postprocess failed on '00 Soldier (ozghost)'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: unit definition postprocess failed on '00 campsolo(ozghost)'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #507: couldn't read header for collection definition 'sold'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: monster definition postprocess failed on '00 Soldier (OZGHOST)'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #507: couldn't read header for collection definition 'sold'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: collection reference definition postprocess failed on '00 Soldier (ozghost)'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: unit definition postprocess failed on '00 campsolo(ozghost)'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #507: couldn't read header for collection definition 'sohg'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #507: couldn't read header for object definition 'sood'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: monster definition postprocess failed on '00 campsolo(EXEC)bad'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #507: couldn't read header for collection reference definition 'sogf'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: unit definition postprocess failed on '00 campsolo(EXEC)'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #507: couldn't read header for object definition 'soab'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: projectile definition postprocess failed on '00 Soldier Ammo Belt(soloz)'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #507: couldn't read header for projectile definition 'so4u'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #507: couldn't read header for object definition 'sofo'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #593: projectile definition postprocess failed on '00 Soldier Flamer(soloz)'.
Error: File system Open in /Myth/Myth2Code/definitions.c, line #507: couldn't read header for projectile definition 'sohs'.
Warning: Unable to find cutscene 'prologue.mov'.
Closing Myth.
cayuse
Posts: 4
Joined: Sat Oct 08, 2011 7:57 pm

Re: Plugins Failing

Post by cayuse »

2011-10-08 20:50:38
Myth II 32-Bit |iUniversal|p Build 374 running under MacOS 1068 (Intel) ----------------------------------------------
Loading poweruser.txt... not found.
Scanning for software devices...
Found 1 to use
Scanning for OpenGL devices...
Found 1 to use
ATI Radeon X1600 OpenGL Engine | ATI Technologies Inc. | OpenGL 2.0
Loading Patch Files...
Patch 1.2
Patch MariusNet
Patch 1.3
Patch 1.4
Patch 1.4 Interface
Patch 1.5
Patch 1.7 Templates
Loading Patch Files Succeeded
Warning: Unable to find cutscene 'prologue.mov'.
Running OpenGL at 1440 x 900 (VSync ON)
Starting mesh "Crow's Bridge" with 1 plugin...
Magma - The Fallen Levels v2
Using 1.7.2 gameplay...
OpenGL: initialized with ErasePreviousFrame=0, Use32BitTextures=1, UseAppleClientStorage=1, UseDepthTest=1, UseShaders=1, UpdateCMapChunked=1
Quitting single player game...
Warning: Unable to find cutscene 'prologue.mov'.
Running OpenGL at 1440 x 900 (VSync ON)
Starting mesh "The Great Library"...
Using 1.7.2 gameplay...
OpenGL: initialized with ErasePreviousFrame=0, Use32BitTextures=1, UseAppleClientStorage=1, UseDepthTest=1, UseShaders=1, UpdateCMapChunked=1
Quitting single player game...
Warning: Unable to find cutscene 'prologue.mov'.
Running OpenGL at 1440 x 900 (VSync ON)
Starting mesh "Crow's Bridge" with 2 plugins...
Magma - The Fallen Levels v2
SF_SpecialForces(v1.0)
Using 1.7.2 gameplay...
OpenGL: initialized with ErasePreviousFrame=0, Use32BitTextures=1, UseAppleClientStorage=1, UseDepthTest=1, UseShaders=1, UpdateCMapChunked=1
Error: Data Mismatch in /Myth/Myth2Code/unit_definitions.c, line #181: dwarven suicide brigade unit definition has mismatched collection reference (dwar) and monster (dwm2).
Error: Data Mismatch in /Myth/Myth2Code/definitions.c, line #593: unit definition postprocess failed on 'dwarven suicide brigade'.
Warning: Unable to find cutscene 'prologue.mov'.
Closing Myth.
cayuse
Posts: 4
Joined: Sat Oct 08, 2011 7:57 pm

Re: Plugins Failing

Post by cayuse »

So after fiddling with these, it seems like I just need to be more careful about which plugins are turned on at any given time.
Thanks for your tip about the log file, it helps a lot.

Regards,
Dave
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