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todays crashlog

Posted: Sat Jul 28, 2012 5:08 pm
by Baron LeDant
2012-07-28 19:21:23
Myth II Build 374 running under Modern Windows 6.010000 ----------------------------------------------
Loading poweruser.txt... not found.
Scanning for software devices...
Found 1 to use
Scanning for Direct3D devices...
Found 1 to use
Scanning for DirectX 11 devices...
Found adapter: AMD Radeon HD 6700 Series
Found 1 to use
Scanning for 3Dfx devices...
Found 0 to use
Scanning for OpenGL devices...
Found 1 to use
AMD Radeon HD 6700 Series | ATI Technologies Inc. | OpenGL 4.2
Initialized for DirectSound3D using COM
Loading Patch Files...
Patch 1.2
Patch MariusNet
Patch 1.3
Patch 1.4
Patch 1.4 Interface
Patch 1.5
Loading Patch Files Succeeded
Warning: Unable to find cutscene 'prologue'.
Establishing connection with metaserver at myth.mariusnet.com:6321...
Connected.
Running OpenGL at 1920 x 1080 (VSync ON)
Starting mesh "Gimble in the Wabe"...
Using 1.7.2 gameplay...
OpenGL: initialized with ErasePreviousFrame=0, Use32BitTextures=1, UseAppleClientStorage=1, UseDepthTest=1, UseShaders=1, UpdateCMapChunked=1
Myth Crashed: EXCEPTION_ACCESS_VIOLATION
Attempting Stack Trace...
0 0x004277fe _initialize_platform_sound_mesh_parameters + 0x0102 (corelibrary\sound\sound_windows.c:333)
1 0x00515f9f __write_lk + 0x00e0 (write.c:180)
2 0x0051c322 __lock_fhandle + 0x000d (osfinfo.c:454)
3 0xffff7779 _action_list_action_proc + 0x409bd7 (corelibrary\map_actions\action_list_action_proc.c:21)
4 0x087d8bc3 ? + 0x0000 (?:0)
5 0x57e80a6a ? + 0x0000 (?:0)
6 0x59ffff9f ? + 0x0000 (?:0)
7 0x24448bc3 ? + 0x0000 (?:0)
8 0x83c88b04 _action_list_action_proc + 0x7c77884c (corelibrary\map_actions\action_list_action_proc.c:21)
9 0xf9c11fe0 _action_list_action_proc + 0x67ef370 (corelibrary\map_actions\action_list_action_proc.c:21)
10 0x8d0c8b05 _action_list_action_proc + 0x7333884b (corelibrary\map_actions\action_list_action_proc.c:21)
11 0x00615ce0 ? + 0x0000 (?:0)
12 0x8dc0048d _action_list_action_proc + 0x72800ec3 (corelibrary\map_actions\action_list_action_proc.c:21)
Stack Trace Complete
Recording Buffers Flushed
Saved Recording To 'Crash- Jul 28 23.07.03 2012'

Re: todays crashlog

Posted: Sat Jul 28, 2012 5:19 pm
by GodzFire
K......care to tell some details surrounding what happened, or are we supposed to just guess?

Re: todays crashlog

Posted: Sun Jul 29, 2012 12:45 am
by Melekor
Thanks for the posting Baron. Ignore Godzfire, the log is sufficient for the first post.

Based on the location of the crash in the sound code, do you have "3D Sound" enabled? That option has been known to cause crashes so using it is not recommended.

Re: todays crashlog

Posted: Sun Jul 29, 2012 9:56 am
by GodzFire
Actually DON'T ignore Godz, more details are ALWAYS good, and you can't tell me that isn't true Mel.

Re: todays crashlog

Posted: Sun Jul 29, 2012 3:51 pm
by Pyro
Asking for more information is normally better when you are specific. If the user did nothing unusual before there was a crash they won't know what to add. This is such a case. The log shows he loaded standard stuff and gives enough clues as to what the problem might be for this situation. Being condescending will likely drive people away from even posting crash logs to begin with, hence the ignore comment by Melekor.

Re: todays crashlog

Posted: Sun Jul 29, 2012 4:24 pm
by GodzFire
Meh






(I was going to try and think of a compelling and competitive retort answer, but then got lazy)

Re: todays crashlog

Posted: Thu Aug 02, 2012 12:00 pm
by Baron LeDant
Heh kinda forgot I posted the crash log.

It happened upon starting a Gimble game (no plugins) and I crashed once the loading bar got to 100%.

Yes I have 3D sound enabled. Will I notice a significant difference disabling it?

This has only happened 1-2 times recently so not a major deal.

Re: todays crashlog

Posted: Thu Aug 02, 2012 12:08 pm
by Pyro
I've always preferred Myth's normal sound over 3D sound.

Re: todays crashlog

Posted: Thu Aug 02, 2012 5:53 pm
by Melekor
Baron LeDant wrote: Yes I have 3D sound enabled. Will I notice a significant difference disabling it?
Besides not crashing anymore? ;) The 3D effect is not a big deal imo. ymmv but I suggest just trying it.

Re: todays crashlog

Posted: Thu Aug 02, 2012 6:46 pm
by Baron LeDant
Ok I'll give that a try thanks.

Re: todays crashlog

Posted: Thu Aug 02, 2012 6:53 pm
by punkUser
3D sound is pretty bad IMHO... honestly if it were up to me I'd remove it entirely; it does far more harm than good.