Too much of something makes loathing crash

A forum for discussing map making ideas and problems for the Myth series.
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Zaknafein
Posts: 327
Joined: Sun Mar 05, 2006 11:59 pm

Too much of something makes loathing crash

Post by Zaknafein »

I'm working on a solo map plugin (all plagiarized of course), and everything is going great. Except I have about 10-15 units that I want to put on the map, but it crashes every time I try. I can put them on other maps just fine, so it seems I am exceeding some limit loathing has.

I imagine I need to reduce the number of mesh effects and objects in order to fit them all in. Anyone have any ideas about bypassing this issue and trimming the fat?

Here is the download:

http://hl.udogs.net/files/Uploads/%20Us ... kbeta1.zip
God of mapmaking
Undefeated in 1v1 mapmaking competitions
Zaknafein
Posts: 327
Joined: Sun Mar 05, 2006 11:59 pm

Re: Too much of something makes loathing crash

Post by Zaknafein »

Attached 3 separate crash files, which are very similar but refer to different bitmaps as their reason for crashing. Caused when trying to place 3 different units on the map.
Attachments
crash3.txt
(630 Bytes) Downloaded 231 times
crash2.txt
(629 Bytes) Downloaded 225 times
crash1.txt
(630 Bytes) Downloaded 229 times
God of mapmaking
Undefeated in 1v1 mapmaking competitions
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