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Hosted games act like films on GOS

Posted: Fri Feb 19, 2016 1:47 am
by hmp
I posted this on GOS too, but maybe someone here can help too.

When I host a game on GOS myth behaves sort of like I'm watching a film. I can do the extended zoom only available in films, I (and anyone else in the game) cant talk, when I hit esc there is no option to rehost or restart (only quit or resume), and can't move units, and can't band select or double click select. It does this for both coop and multiplayer maps, and also whether I'm the only one in the game or not. Even weirder, it only does this on GOS. If I host a game on TCP/IP it works fine. I can even trade units too.

Here is a screenshot of me zoomed all the way out with the unit trading screen open.
Image

Here's my myth log, notice it says quitting replay at the bottom:

2016-02-18 23:23:16
Myth II Build 427b running under Modern Windows 6.002000 ----------------------------------------------
Loading poweruser.txt... not found.
DEBUG: Updating monolithic tag cache:
Initial count: 201
Number removed: 0
Number added: 0
New count: 201
INFO: ignoring non-required patch file 'Patch 1.4 Interface'
INFO: ignoring non-required patch file 'Patch MariusNet'
DEBUG: Adding 22 monolithic tags:
small install
medium install
large install
international small install
international large install
Patch 1.2
Patch 1.3
Patch 1.4
Patch 1.5
GateofStormsNet
Patch 1.8 Interface
Expanded Interface (LPL)
VISTA font add-on
Patch Templates
Netgame Text Addon
Magma - Detail Texture Megapack
HighLands Texture
hmp forms camera
Great Journey HD Textures
Bogged Down dtex addon
PHHH Detail Textures
Gladiators Armageddon Textures
Scanning for software devices...
Found 1 to use
Scanning for Direct3D devices...
Found 1 to use
Scanning for DirectX 11 devices...
Found adapter: NVIDIA GeForce GTX 970
Found 1 to use
Scanning for 3Dfx devices...
Found 0 to use
Scanning for OpenGL devices...
Found 1 to use
GeForce GTX 970/PCIe/SSE2 | NVIDIA Corporation | OpenGL 4.5
Initializing sound with DirectSound...
Initialized for DirectSound3D using COM
DirectSound initialized successfully.
Establishing connection with metaserver at metaserver.gateofstorms.net:6321...
Connected.
Running DirectX 11 at 1920 x 1080 (VSync ON)
Starting mesh "Willow Creek"...
Using 1.8.0 gameplay...
Quitting replay...
Closing Myth.

Re: Hosted games act like films on GOS

Posted: Fri Feb 19, 2016 11:30 pm
by Myrd
I suspect it's something coming from your Myth prefs. If you move your Myth preferences folder away and try it again, does it solve the problem?

Re: Hosted games act like films on GOS

Posted: Sat Feb 20, 2016 2:20 am
by hmp
Yep, deleting metaserver and networking prefs fixed it, thanks.