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Latest →
- Seasons Change
- Grave Con Carnage
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Most Downloaded →
- 2053 - Leagues From Nowhere
- 1982 - Boil and Bubble, Toil and Trouble
- 1840 - Dun Caric
- 1825 - Going to Town
- 1794 - Like Blood Through A Sieve
- 1790 - Cryptic Wightings
- 1653 - Leagues of Suffering
Largest →
Highest Rated FFA Netmaps (91 - 105) for Myth II
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Claymore or More Clay?
Claymore is an attempt to bring the chaos of Myth II to the Scottish Highlands, and follows on from my previous map "Out of Kilter". This time around some foreign thugs have been called in, some even have magical powers. You have the same number of units …
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Hills Trodden Black
Hills Trodden Black, and its dark version Paths Trodden Black, are 4-team ffa's set in a swampy, marsh-like area. The map has a mud-filled, meandering river flowing around its center and many grassy hills which are ideal for use as fortresses from which …
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Garden of Segesta
Garden of Segesta is a map taking place along a fast flowing mountain stream. Hills, trees, and the occasional waterfall can make or break the path to your conquest of the garden. Segesta has 3 unit variations: Light, Dark, and JMK. It features new …
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Temple of the Damned
This map is based around a temple/sacrificial type place in the centre of the map which is mostly surrounded by walls and water. This map is good for games like lmoth and bacon, but has others available. Units used are warriors, archers, dwarfs, heron …
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Oxbow II
Version 5? What happened to 1-4? Well, I spared you the grief :) Oxbow II has been a long time coming, but it's finally here. The orginal Oxbow was, well, not as pretty or stable as it could have been. Oxbow II addresses these issues. It's a FFA map, with …
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Like Blood Through A Sieve
This is a sequel to the classic TFL map Like Blood Through A Sieve, but not a direct port. It possesses many similarities - a river, walls obstructing movement, and townships filled with peasants - but goes beyond the original to provide a much richer …
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Sticks and Stones 1.1
Note: This plugin requires Jinn. Sticks and Stones is a fourth party map which utilizes the Jinn Conversion by the Vista Map Making Cartel. It is a 5-start FFA. The map is mostly covered by bright, rolling, green hills and rocky roadways. Jagged rocks and …
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Temple Of Doom
This is a Multi-Player map. It has the same units as in Bad Lands except I changed the ghols for spiders. Ghols are more fun since they can throw things. It has 4 starting positions and offers the following game types: Body Count, Steal The Bacon, Last …
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middlerock (ffa)
middlerock is a six start FFA map with dark units , inspiration for the map came from SideWinder (halo) and proving ground (mythII) Enjoy ..
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TheQuad
Original Release Date: 2002 "300k? How can anything good be less than 300k?"! Description: The Quad is a compact 4-start net map, great for short games. Designed for small unit sets in close combat, the four starting locations are just out of visual sight …
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OdM ThrallanD
I like maps with many colours and many type of terrains: hills, canyons, mountains and gorges. I tried to do so in all my maps: thralldust and thralland. In thralland there are many units of thralldust, for good-looking reasons i employed some of the most …
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Welcome to the Jungle
Welcome to the Jungle is a multiplayer FFA map for Myth II. It contains a few modified units such as Skeleton Archers and new thrall units. This is a great map and it is recommended for Terries, FR, STB, LMOTH, and especially KOTH.
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The Ritual Site
Way back down the trail of time. A covert guild of dwarven Alchemists discovered the mysterious storm metal. Yet low and behold with all their wards craft and guises they could not work it. Everybody knows that the dwarves are stubborn folk. A period of …
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Dorfball - Venice Stadium
Note: This plugin requires the Dorfball tagset. In an attempt to bring back Dorfball and having no colourmapping skills, I took the Venice mesh and cropped out the outer areas and used the middle for the arena. I added some extra stuff for you to stand …
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Hills of the Crow
All known bugs of v1.0 are fixed. Hills of the Crow was one of my first map making works for Myth II. It was rather an experiment which turned out much better as I expected. HotC is set on a wind swept domain with a nice river carving its way through the …
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