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Highest Rated →
- 5.00 - Detail Texture Megapack
- 5.00 - The Fallen Levels v2
- 5.00 - Phoenix Rising
- 5.00 - The Camp: POW Rescue Mission
- 5.00 - Myth TFL Multiplayer Mappack
- 5.00 - Dorfball
- 5.00 - Wild West: "Boot Hill"
Most Downloaded →
- 28262 - The Fallen Levels v2
- 19822 - Jinn
- 11469 - Mazzarin's Demise VI
- 8002 - Chimera
- 7858 - Myth TFL Multiplayer Mappack
- 7531 - The Havre River
- 5451 - Myth II: Dark Campaign
Largest →
Latest Items (301 - 315) for Myth II
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SF2: UrbanAssault:RescueParty_b1 [beta]
A lot of you may have already played this long ago but Id thought Id upload a version that works with the latest myth version 1.8. No Tagset needed for this beta.. MAIN MISSION Rescue the PoW. Taunt near them in the holding area and they will be given to …
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Butcher's 1v1 PG FFA Units Pack
This is a map pack designed for 1v1's or small 2 teams. It is all of the regular FFA map unit sets on the PG/KG Mesh. This is to make for more fair/balance 1v1's that dont rely on taking a mid hill or encourage camping like most 1v1's on FFA maps. It is a …
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In the Midst of Cavalry
So this is based on HMP's "In the Midst" map. I have not changed much, just replaced the heron guard heroes with cavalry. Cavalry cost 8 points, run about a spider's speed, and have about the health of a maul. Otherwise this is your typical light map. …
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Tallow 2013 T.E.
This is a plugin using a netmap originally created by Vista Cartel, mostly by Circumflex I believe. It was originally a FFA map, with several starts, but now its a 2 team map. Limp ~mui~ has created two different variants for this plugin, using regular …
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Eyrie 2013 T.E.
This is a plugin using a netmap originally created by Malkavian. It was originally a FFA map, with several starts, but now its a 2 team map. Limp ~mui~ has created two different variants for this plugin, using regular myth units, that will make it …
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Green Acres 2013 T.E.
This is a plugin using a netmap originally created by the mapmaking group Badlands. It was originally a FFA map, with several starts, but now its a 2 team map. Limp ~mui~ has created three different variants for this plugin, using regular myth units, that …
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Myopia 2013 T.E.
This is a plugin using a netmap originally created by Leadfeather. It was originally a FFA map, with several starts, but now its a 2 team map. Limp ~mui~ has created two different variants for this plugin, using regular myth units, that will make it …
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Vertigo: Tournament Edition 2013
This is a plugin using a netmap originally created by Creation, mostly by Clem I believe. It was a map from The Seventh God Total Conversion, using only units from The Seventh God tagset. Limp ~mui~ has created two different variants for this plugin, …
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All That Remains 2013 Tournament Edition
This is a plugin using a netmap originally created by Creation, mostly by Clem I believe. It was a map from The Seventh God Total Conversion, using only units from The Seventh God tagset. Limp ~mui~ has created three different variants for this plugin, …
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Sleepy Hollow 2013 T.E.
This was originally a FFA map created by Thoran. ¥HMP¥, Limp, and Zak, all did work to turn it into a 2 team mesh. The map has been zoomed out and there are 3 different unit variants.
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River Town 2013 T.E.
This is a plugin using a netmap originally created by ¥HMP¥, I believe. It was a map created for Blue and Grey, using only units from Blue and Grey tagset. Limp ~mui~ has created three different variants for this plugin, using regular myth units, that …
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Field Commander
The plugin should be included in the 5 different meshes with the big battles, but as usual I won my laziness and the project went to the bottom. This is their way of simulation of large-scale battles in Myth 2. You probably still have to think that it's …
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TOSM (MWC)
This is an indoor map stolen from Jinn! There are 3 unit trades, Caer Dark, Grilling Grounds, and Desert between your ears. There are doors in this map that you can operate, potentially creating choke points or crushing foes. Any unit can use the …
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Quarrel on the Chaparral
This is my second map for Myth II. When I started working on this one I had in mind, a map with rolling hills. I focused more on the color map than on my previous maps and I think it turned out quiet nice. I'm still no expert so there are many flaws, I …
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