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Latest →
- A Musical Myth
- A Brutal Myth
- Brigand and Bowman(Dark)=Brigand and Bowman Thief=Difficulty+
- Tagset DTSG(Player vs Computer)
- Seasons Change
- Tagset DTSG(Player vs Player)
- Stygian Knight=Stygian Knight(DTSG)=Difficulty+
Highest Rated →
- 5.00 - Detail Texture Megapack
- 5.00 - The Fallen Levels v2
- 5.00 - Phoenix Rising
- 5.00 - The Camp: POW Rescue Mission
- 5.00 - Myth TFL Multiplayer Mappack
- 5.00 - Dorfball
- 5.00 - Wild West: "Boot Hill"
Largest →
Most Downloaded Items (541 - 555) for Myth II
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Myth 2 Solo campaign / No Damage / Legendary
24+2 films for each level beaten on Legendary dificulty - Ninja dwarves, sharpshooter archers, and useless (save for few moments) melee infanrty. Except for ,'22-Shiver' and '23-Twice Born' levels - no damage taken to a single unit. Quite a few years took …
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Blood on the Dance Floor
This map is an experiment with reflecting surfaces disguised as eight player Dorf Riot. There are some problems with the reflecting surface because the Myth engine treats it as water. It uses Dwarven pathfinders similar to Myth TFL, thanks to dr. Bashir.
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Field Commander
The plugin should be included in the 5 different meshes with the big battles, but as usual I won my laziness and the project went to the bottom. This is their way of simulation of large-scale battles in Myth 2. You probably still have to think that it's …
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Shards of the Ermine [RE]
Plugin: [+] 5 levels As the Crow Flies Borogove Caer Cadarn Pandemonium Flight in the Dark [+] Interface (1024x768) [+] RU Localization What's New in [RE] - version? Fixed bugs with the "wrong" scripts. Added texture pack. (Warning! Texture Pack conflicts …
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House of Pain
A small (very small) 4-team netmap, designed for short skirmishes. Features the Terrible Red Target Dummy o' Random Doom! I have not been able to test this map with more than 2 teams, so I don't really know how that will go... Units getting killed by lava …
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Ice in the Veins
This is my first officialy published map, I have made many others - just never made them readily available. This is a large snow map that has a lot of elevation change, so it was nessasray to use terrain following camera. It takes a bit to get used to but …
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Stink of Death 2
Stink of Death is a fast paced multiplayer FFA map. This is version 2 of the map. It has a lot of new attacks that work with dwarven mortars which add a lot of fun into the game. The terrain lets people come up with strategies and different kinds of …
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The Stench of Death
...In the depths of time we are lost. This crypt has been made into a cistern for the city above. And we are traped, the souls of the past, forgoten. The stench of the past still lingers... The Stench of Death is a cistern/crypt map. It's beyond …
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Sounds of the Night
This is a night time map. It has 3 versions, a dark, light and heroes version. There are 2 large rocks at the middle that make great camping out spots for either souls or spiders.
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A Calling Ktulu
Well, here is the Myth 2 version of A Calling Ktulu. Some people seemed to like it during the days of Myth 1, so I decided to convert it. Despite it being labeled as a beta, it is the final, I just don't wanna make people need to redownload or rename it …
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Doom [beta]
Doom Tagset, Interface and Coop.
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Dorfball - Venice Stadium
Note: This plugin requires the Dorfball tagset. In an attempt to bring back Dorfball and having no colourmapping skills, I took the Venice mesh and cropped out the outer areas and used the middle for the arena. I added some extra stuff for you to stand …
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Arena Quatro
4 start map. Center elevated arena. Unit sets: Trow (If I Had A) Gimble Raid Gfgg Good 2 team or FFA map. Designed for good alliance play also (2 each). Hunting on gfgg: hunted units attack you.
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Hills Trodden Black
Hills Trodden Black, and its dark version Paths Trodden Black, are 4-team ffa's set in a swampy, marsh-like area. The map has a mud-filled, meandering river flowing around its center and many grassy hills which are ideal for use as fortresses from which …
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The Necromancer
This map is based on the ever-popular saying, 'For every enemy we killed, two took its place...' This is not a finished map, but I've decided to make it available in case anyone likes the idea and wants to do something with it. It's playable (meaning you …
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