Extras
Myth II Updates →
Categories
- Conversions
- Demos
- Films
- Interfaces
- Mapmaking Resources
- Misc
- Netmaps
- Solos/Coops
- Source Code
- Tagsets
- Tools
- Updates
Latest →
- A Musical Myth
- A Brutal Myth
- Brigand and Bowman(Dark)=Brigand and Bowman Thief=Difficulty+
- Tagset DTSG(Player vs Computer)
- Seasons Change
- Tagset DTSG(Player vs Player)
- Stygian Knight=Stygian Knight(DTSG)=Difficulty+
Most Downloaded →
- 28263 - The Fallen Levels v2
- 19822 - Jinn
- 11469 - Mazzarin's Demise VI
- 8002 - Chimera
- 7858 - Myth TFL Multiplayer Mappack
- 7531 - The Havre River
- 5451 - Myth II: Dark Campaign
Largest →
Highest Rated Items (391 - 405) for Myth II
-
CAGES
Note: The Interface plugin included with CAGES is NOT compatible with the current version of Myth II. CAGES - Central Agency Government of Earth and Space I could hear the gun fire over my head, and all around the shots were being fired. Oddly enough, I …
-
Break the Wheel
Happy to release my second map! Break the Wheel contains 4 meshes: 6-team light 6-team dark 2-team light 2-team dark This plugin features 2 seldom used units... the dark meshes feature Bre'Unor, and the light meshes feature Thell Warriors. The unit sets …
-
The Havre River
The Havre River Saga™ is a map series like no other. Beautiful Color maps™, Jaw Dropping Scripting™, Stunning New Units™, and an Immersive Storyline™, make The Havre River a must have for any Myth fan. What starts as a routine patrol mission on the edge …
-
Snow Fight!
A 2-5 person multiplayer map originally featured in the Myth II Handbook, and compiled into a downloadable plugin by GHOST.
-
Smells Like Death in Here
This map is an update of Badlands' Myth II map "Smells Like Death In Here". It has several optimizations of the map to make it load and play faster on machines with less memory, and there are a few minor bugfixes from v1.0 as well. This version has only …
-
D-DAY 1944 HR 1.9
High resolution version of the DDAY 1944 map I released on 2003. This time with a Multiplayer version + a new CARENTAN multiplayer map full of new building models, and high res new units for both USA and Wehrmacht troops, tanks, cannons, even a nice …
-
The Northlands
The Northlands is a last man on the hill type of game play, you must have uncontested control of the flag at the end of the game. If the Deceiver dies you will lose. If any of your units wander too far from the flag, an ambush will be triggered. This may …
-
Fosgarach (Four Starter)
I have taken the map "Fosgarach Ruillick" and made it into a four start map. I have added the general from lichen unto death! This is for browning who requested the talents of the Zaknafein Mapmaking Group. Enjoy!
-
Emond's Field
An event loosely based on what happened in The Shadow Rising, book 4 of The Wheel of Time by Robert Jordan. After Rand, Perrin's childhood friend, conquered the Stone of Tear and was declared the Dragon Reborn, Perrin heard rumours that the Children of …
-
Epic
Author unknown (uploaded by GonenGuard). Created by an unknown author in October of 2004, this is truly an "Epic" maps for teams. Uses micro units and massive armies from many different conversions and tagsets. Everything seems to be at 1/8th scale or …
-
Mjila
Mjila, light and dark two-team meshes using traditional units for Myth II. Mjilamania, the light mesh: - Dwarves 6/9 - Bowmen 12/18 - Ghols 12/18 - Thrall 15/30 - Journeymen 3/3 - Wights 3/6 - Warriors 12/18 - Stampede units are Peasants, and they must be …
-
Green Berets Pack
Note: This version of Green Berets has been updated by Jon God to work correctly with the latest Myth II updates. • Tempt the enemy into a trap or attack them head-on in 10 missions through rice paddies, underground tunnels, rivers, and other detailed …
-
Under Muirthemne
Under Muirthemne v1.4 1.42 update: fix imbalanced wights on light mesh 1.41 update: fixed game ends early bug, new/modified units/sets 1.31 update - fixed camera issue on 1.8.2. redid unit sets on all but light mesh. new detail textures included. …
-
Darkest Before Dawn
This map was created under the following premise: Balmung was not recovered in the Catacombs and has yet to be discovered. The Summoner was not defeated within the Tain, but escaped instead and remains at large. Help Alric seek out and aquire Balmung then …
← Previous | 1 ... 22 23 24 25 26 [27] 28 29 30 31 32 ... 71 | Next →
© 2005 - 2024 the tain