Extras
Myth II Updates →
Categories
- Conversions
- Demos
- Films
- Interfaces
- Mapmaking Resources
- Misc
- Netmaps
- Solos/Coops
- Source Code
- Tagsets
- Tools
- Updates
Latest →
- A Musical Myth
- A Brutal Myth
- Brigand and Bowman(Dark)=Brigand and Bowman Thief=Difficulty+
- Tagset DTSG(Player vs Computer)
- Seasons Change
- Tagset DTSG(Player vs Player)
- Stygian Knight=Stygian Knight(DTSG)=Difficulty+
Highest Rated →
- 5.00 - Detail Texture Megapack
- 5.00 - The Fallen Levels v2
- 5.00 - Phoenix Rising
- 5.00 - The Camp: POW Rescue Mission
- 5.00 - Myth TFL Multiplayer Mappack
- 5.00 - Dorfball
- 5.00 - Wild West: "Boot Hill"
Largest →
Most Downloaded Items (631 - 645) for Myth II
-
Might & Magic - Myth
OmniPatch_#1 Siege of Rionpoint * Removed a large number of enemies throughout the map; * Added a chest with a book of healing at the beginning of the level (now there are at level = 2); Nailed Snow * Added animation for healing potions to make it clear …
-
Mazzarin’s Demise VII: G Series Builds [beta]
MAZZARIN’S DEMISE VII: G SERIES Build G10: Updated 11/25/18 Changelog, full versions, and patches are always available at www.tinyurl.com/godzmazz Note: This series of builds is meant as a proof of concept, polish, and quality assurance of the plugin HMP …
-
Sticks and Stones (MWC)
This is Remedial's Sticks and Stones, with regular units in a 2 team setting! Light mesh: Desert Between your Ears trade. Dark mesh: If I had a Trow trade. This was made so grim would have more MWC options
-
Coop Bros Inc 2 [beta]
I updated the popular plugin "CBI", by modifying all of the myth 2 campaign, plus some bonus levels.
-
Mazz Veteration Beta 8.0 [beta]
Mazz Veteration beta 8.0 by Capital Use this plugin in conjunction with MD_VI v4 rc08 to experiment, vet and have fun. Try out the many cool things on this map, and when you want to end the game eliminate the two Stygian Knights in the south east of the …
-
Meibatsu Kosatsu (Regular Myth)
I have taken the Bushido map "Meibatsu Kosatsu" and made it regular myth oriented. Enjoy!
-
Sapo's Myth TFL Solo (Legendary, No Casualties)
Let me preface this by saying that I am by no means an expert Myth player, however I had a lot of fun playing through the Myth TFL campaign (the Magma "Fallen Levels" version) after not playing the games for years. I decided I wanted to see how beefcake …
-
Grab the Flag [beta]
This plugin contains a custom gametype similar to Capture the Flag found in first person shooter games. It is a beta and is used only on "If I Had a Trow...". If there is interest in this gametype, more maps can be added and the gametype can be improved …
-
Wild West: Snows of the Western Plain
Note: This plugin requires The Wild West.tagset. "Snows of the Western Plain" is the Wild West version of a previously released map ("Snow on the Plains" by Leif). With a few minor modifications, that is. "Snows of the Western Plain" supports all game …
-
FetchBall (2 - 3) blue command win!
Evening match FetchBall and my infamous penalty. :( Game from which we have a lot of fun and just a great match. Happy viewing.
-
Proving Grounds Dueling Pack 1
Proving Grounds Dueling Packs are a variety of unit sets on the Proving Grounds mesh. They are meant for more even and fair 1v1 or 2 team duels. There are no middle hills to take. No unfair starts that give one team an advantage over another. They are …
-
Soulblighter's Campaign Introduction
As the title say it, it's the introduction or episode 1 of Soulbighter's campaign, after Cruniac left Willow creek and escort rurik to Tallow, undead forces continue to attack the village, there you come, control dark forces and have to clean the village …
-
Butcher's 1v1 PG FFA Units Pack
This is a map pack designed for 1v1's or small 2 teams. It is all of the regular FFA map unit sets on the PG/KG Mesh. This is to make for more fair/balance 1v1's that dont rely on taking a mid hill or encourage camping like most 1v1's on FFA maps. It is a …
-
PG Dueling Pack 2
Here is Pack 2 of the PG Dueling Packs. This one is focused on specific units or unit combinations so that you can practice/train with specific units. It is also a lot of fun. The Difficulty Level decides the number of units each team gets. You can play …
-
Water, Water, Everywhere!
This is a very unusual netmap, and definitely requires a bit of different thinking. The map is entirely water - but fear not, Dwarf bombs still explode ;). WaterWater features four variants of the mesh - Light, Dark, Heroes, and a 2-team Brawl. Physics …
← Previous | 1 ... 38 39 40 41 42 [43] 44 45 46 47 48 ... 61 | Next →
© 2005 - 2024 the tain