Extras
Myth II Updates →
Categories
- Conversions
- Demos
- Films
- Interfaces
- Mapmaking Resources
- Misc
- Netmaps
- Solos/Coops
- Source Code
- Tagsets
- Tools
- Updates
Latest →
- Seasons Change
- Legends of The Fallen Lords Volume 1
- Break the Wheel
- Grave Con Carnage
- Magma TFL Multipack
- The Killing Floor
- Let Nyx Sort 'Em Out!
Highest Rated →
- 5.00 - Phoenix Rising
- 5.00 - The Camp: POW Rescue Mission
- 5.00 - Myth TFL Multiplayer Mappack
- 5.00 - Wild West: "Boot Hill"
- 5.00 - Axis vs Allies 2 Expansion
- 5.00 - Heroes of Haxors 2
- 5.00 - StoneHeart RDF
Largest →
Most Downloaded Netmaps (286 - 300) for Myth II
-
Moon Shadow Cave
There are five variants of this map of which the slugfest is the most unique. There is a unit on slugfest that will allow you to "convert" enemy units to your side. Try it out, you just might like it. =)
-
Myrkridian Slave Trade
Following Soulblighter's defeat the Myrkridia were virtually driven to extinction. A band of the most vile cutthroats captured a number of the Myrkridia and enslaved the dangerous creatures. Using them as weapons, they would release the beasts to wipe out …
-
3 Dorf Arena 3 [beta]
* Welcome to 3DA3 for Myth II Version by Fidelix and Kurt Ramone. From Marmotas Assassinas /\/\ /* 3DA and 3DA2 were originally created for Myth The Fallen Lords by Anubis, Stratman and Shinco. Thanks guys ;) Dorf Riot were extracted of Magma TFL …
-
Return to StoneHeart
Shortly after the release of the original StoneHeart, I was asked by quite a few players to create another version with a few changes. And so I did, and here it is. I did get sidetracked however, which is why it took so long to release (this plug has been …
-
Brave the Ghenjiwash
Preface. This plug-in includes a solo game and a net map with four meshes. The solo map proper is very different from the netmaps, but they are part of the same geographic theme (neighbors in a campaign I am slowly fleshing out). The netmaps have already …
-
Myopia 2013 T.E.
This is a plugin using a netmap originally created by Leadfeather. It was originally a FFA map, with several starts, but now its a 2 team map. Limp ~mui~ has created two different variants for this plugin, using regular myth units, that will make it …
-
The Chill of Winter
The "The Chill of Winter" is basically the same as "Dead of Winter" which comes with the Myth 2 cd. The only change however, is the units. They are the same units found in the "If I had a trow" map. I figured it would be fun to play with trow's in the …
-
MFL: The Myth Bowl v2
The second release of my old Myth Bowl map, hopefully much improved. This map is set on a football field, and includes 6 varations of large 2-team multiplayer mayhem. This plugin contains the almost original Myth Bowl map along with the other varations. …
-
Moon Mayhem!
Moon Mayhem! for Myth II: Soulblighter. Version 7.0, general release. Game Types: Body Count, Last Man on the Hill, Steal the Bacon, Capture the Flag, Assassin. Game Units: Alric, Barons, Berserks, Berserk Heroes, Bowman Hero, Bre' Unor, Brigands, …
-
Broken Ways [beta]
This is the first map I ever created. As such, don't be expecting much! :) The file contains a verity of two team and ffa games, although many of these do not work anymore. Inspiration for the map came from bad dreams and the tain. It is all like blue and …
-
A Deal with the Darkness
My very first released plugin. Welcome to A Deal with the Darkness, the tale of a Faustian bargain gone horribly awry (as Faustian bargains are wont to do). Collect the devil’s due as the forces of darkness, or tempt fate as a Warlock Lord and his …
-
WWII: Beyond Recall
Note: This plugin requires the WWII: Units tagset. Journal Entry The situation is desperate. Time is running out. This damn heat and humidity is makin us all move way too slow. Our men are drained. But like I said, there is no time. The cannisters were …
-
Talus
First of all, this plug-in is the answer to those that made suggestions about my previous release "Stone Heart." It has four meshes, each taking advantage of the various facets of the Myth engine to grant satisfying gameplay. These maps are large …
-
Wasteland Arena
I created this netmap inspired by the Bungie netmap "Venice." Still, it strayed quite a bit from that theme, and the final product is nothing like the original concept aside from the unit selection on one of the meshes. Here are a few of the features of …
-
Ghol Arena v1
a map that is based mostly on your skill with ghols. use satchel charge traps against enemies as well as endless supplie of wight pus packets my first multiplayer map
← Previous | 1 ... 15 16 17 18 19 [20] 21 22 23 24 25 ... 33 | Next →
© 2005 - 2024 the tain